Sure @Bryan!

One example is the OpenPlug Studio: http://www.openplug.com/products
"for Adobe Flash / Flex and web developers who want to reuse their RIA / RDA assets and create rich mobile applications."

Another is FDT: The Flexible Development Toolkit: http://fdt.powerflasher.com/
"It´s made with passion for expert Flash and Flex coding, innovative mobile development and versatile HTML5 / _javascript_ / WebGL / PHP programming with haXe. Create your applications in FDT and efficiently target multiple platforms."

Disclaimer: I haven't worked WITH these extensively, and no - I don't work FOR either of them!

Point is, ActionScript ECMA, MXML, the compilers (and swf player technology) have already been an open source flavor for years now. Adobe's bundling of all these technologies into turnkey IDE's (the cult FlexBuilder 2 Dreamweaver Edition, the Eclipse-based FlexBuilder and recent FlashBuilder) represents a licensed product that they sell - one that produces swf files "out of the box".

But anyone can leverage the "Flex" set of libraries (and the established talent pool) to pop out some executable gizmo for [insert platform here]. Some companies already are. Perhaps more will follow. (You can even read of Adobe's own work in getting HTML5 code to pop out of a compiler.)

Equally possible is that this persistent assumption (that Flex=Flash) will mortally wound the former, as unfortunate collateral damage.

Al

On 11/20/2011 9:27 AM, Bryan Stevenson wrote:
Great post Al!

Would you mind elaborating on alternate ways (than AIR) to compile to the various operating systems mentioned?

Thanks!

(snip)

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