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The ArrayIndexOutOfBoundsException means that "the code" is being
asked to access an array by number (index), and the number passed is
larger (or smaller) then the number of elements in the array. The
array could be empty which - if a network connection was needed to
fill it - is quite possible. The array in question could be one you've created in your application - or one created by OpenBD in order to process a command in your app. The "natural" Java error would indicate the later, but I imagine that every OpenBD array tag and function may not fail with a CF friendly message - even if you brought on this condition yourself. Those other issues you're seeing (like Network Error) might be flowing out of this - as the Java error could just be halting the thread and leaving the connection open. Or not ;-] In these cases, my course has traditionally been to try to inventory ALL the array collections created (by me or CF) to service the process in question, and painstakingly determine what would happen if each one were the wrong size than assumed? A typical culprit is a loop, drawn on something with a dynamic length. Then I place a dump, throw or message at that point (where ArrayLen() lte 0 - for example). I imagine that you folks probably know all of this already, but I was just putting here for the benefit of those who may follow someday. Al On 11/27/2013 10:44 AM,
[email protected] wrote:
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- [OpenBD] network errors matt
- [OpenBD] Re: network errors Marcus F
- Re: [OpenBD] network errors Mats Stromberg
- [OpenBD] Re: network errors matt
- Re: [OpenBD] network errors Alan Holden
- [OpenBD] Re: network errors matt
- Re: [OpenBD] Re: network errors Alan Holden
- Re: [OpenBD] Re: network errors Matthew Creech
- Re: [OpenBD] Re: network errors Alan Holden
- Re: [OpenBD] Re: network errors Matthew Creech
- Re: [OpenBD] Re: network errors Alan Holden
- [OpenBD] Re: network errors matt
- Re: [OpenBD] Re: network errors Alan Holden
- Re: [OpenBD] network errors Andy Wu
