I just realized that the REALBasic code editor is incredibly intelligent...I
don't know if this feature was present in 1.x, but in 2.0.1, when you enter
code for an event in an object and do not return true (thereby effectively
_not_ passing the message to the next objects in the hierarchy), any of
those objects automatically remove that event from the its list of accept
events! Pretty slick...

As you can see, I've all but given up on any xTalk products. It's not that
they don't have potential; MetaCard, SuperCard, Director, and HyperCard are
all still great products that can do a lot of things extremely well. But
what REALBasic offers me _now_ just about the apex of everything all the
-Cards are promising. Granted 2.0.1 is still not _totally_ stable, but it is
pretty damn close and Real Software has been extremely speedy with getting
bug fixes out. The only other gripe I could come up with about REALBasic is,
quite obviously, the language. It just isn't xTalk. Not really even close.
Using xTalk to control an object oriented environment as powerful as
REALBasic would be a product that you could literally charge any amount of
money for, and once I save up enough, I'd buy it.

So...anybody up for porting an xTalk compiler to a REALBasic plugin? We
already have two in alpha don't we?

BTW, don't count me out of the OODL yet...I've just been busy working and
playing with REALBasic. Besides...with AppleScript and AppleEvents,
REALBasic and HyperCard can be made to meld almost seamlessly.

Cheers,
Mike

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