> >I > >really can't imagine anyone wanting object names longer than 65536 characters > >=P... > > Well, no reason to not allow it. We'd have to add code everywhere to make > sure the length is not exceeded. And trust me, it's a pain in the a**. How about the time the lexical analyzer wastes scanning a 65536 char object name? And how unreadable your code will be with lots of 65536 char variables? And the time it would take to write a script if all your variable names were 65536 chars long? I don't think it will be a feature I am likely to use anyway. 256 chars is plenty for me. Andre
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
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- OODL: XDR Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
- Re: OODL: Hello to all, misc Anonymous
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- OODL: Interpreter code Anonymous
- Re: OODL: Interpreter code Anonymous
- Re: OODL: Hello to all, misc Anonymous
