Please excuse the double post. I have an idea that I would like to try
out. I would like to design modalities, sight sound taste touch and
smell and general. Each of these are in turn broken into
submodalities, For example sight has shape, color, position. Shape can
be a collection of points in xyz three dimensional space. Feeling has
temperature, pressure, texture. General has intensity, location,
duration. Sound has pitch, volume, and so forth. An object has each of
these qualities. Through time these objects can be deformed. For
example: red color, round shape. Smell is apple scent. Feeling is
hard, and crunchy and juicy. On a higher level is the idea that this
is an apple. It can be deformed as chunks over time are taken out of
the apple. The higher level idea is that the apple is being eaten.
Higher yet again is the thought, this apple tastes good.

Ultimately I would like to create a program that can generate ideas
and put them into text. Then it can animate the text creating movies.
I want to create this system so that in the end, the program can
create items of value. I also want to create, or help create a
distribution system with the property of getting the text or movie to
those who want it.

My dream is to create a program that in turn creates items of value
and distributes them to those who want it. This I believe is a wealth
generation system and it will be able to reduce poverty. I know it
sounds crazy but it is my goal. It is the reason I need a storyteller.
I would like to use opencog to make it.

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On 10/1/17, Linas Vepstas <[email protected]> wrote:
> Ooof dah.  A master's thesis is not much time, so at best I can suggest
> only quick hacks.  And you probably mostly would not need opencog to
> implement them.
>
> One quick hack would be to try to discover which bundles or groups of words
> dominate nearby paragraphs, and which groups of words recur throughout the
> story.  You can then replace those words by other words.  Alternately, if
> two paragraphs are closely tied to one-another, but weakly tied to the rest
> of the text, you can cut them out entirely, and replace them by some other
> paragraphs from elsewhere (after adjusting word-content).
>
> By "words", I really mean nouns and entity names, and all the pronouns that
> refer to them (he, she, it ...)  just try to see which ones are near to
> one-another, maybe that's enough to "understand" what a paragraph is
> talking about.  Verbs might be fun to play with. but you want to avoid
> creating sentences like "green ideas sleep furiously".  Thus, cutting and
> replacing entire paragraphs makes more sense; and then adjust the nouns so
> that the story is still about the same topics.
>
> --linas
>
> On Sun, Oct 1, 2017 at 9:50 PM, William Taylor <[email protected]>
> wrote:
>
>> Thank you for responding. If you can give me some ideas, I may be able
>> to create the code myself, or help create it. I am not the greatest
>> programmer but I can learn and improve. I would like to use this for
>> my termination project for my Masters at Binghamton University in New
>> York.
>>
>> On 10/1/17, Linas Vepstas <[email protected]> wrote:
>> > Not at this time. We have ideas about this, but no code. --linas
>> >
>> > On Wed, Sep 27, 2017 at 4:21 AM, [email protected] <
>> > [email protected]> wrote:
>> >
>> >> Is it possible to use opencog to input stories and break them apart,
>> >> distort them, and then assemble them in new ways to create "new"
>> stories?
>> >>
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> *"The problem is not that artificial intelligence will get too smart and
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