> 1. Does it work?
> 2. Would it work well for representing scene graphs for use in scene-based 
> reasoning?

Not without significant tweaks I suppose.  In principle grammars can
describe scenes (see e.g. https://arxiv.org/abs/1703.04368 for some
theoretical stabs), but I think the code you refer to is currently
somewhat adapted to the case of grammars for sequences of symbols not
2D or 3D scenes



> 3. Are there Python bindings?
> 4. Do they work?
>
> That's all.
>
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-- 
Ben Goertzel, PhD
http://goertzel.org

"Listen: This world is the lunatic's sphere,  /  Don't always agree
it's real.  /  Even with my feet upon it / And the postman knowing my
door / My address is somewhere else." -- Hafiz

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