I have space/plane filled with particles(box3d/box2d) , each particle is
given
by it's center coords and dimensions , in planar case it will be about
65000 particles
I'd like to see them as boxes not squares or vectors as it happens when
i use glyph module.
In DX terms i have 3D field or slice of 3D field with centers of
particles given by positions and data is 3-vector which defines
particles dimensions.
Now I just trying to modify _glyph.c so it will choose
scale matrix for glyph based on data_array elements not on length of
element.
Any better solutions?