>I have space/plane filled with particles(box3d/box2d) , each particle is
>given
>by it's center coords and dimensions , in planar case it will be about
>65000 particles
>I'd like to see them as boxes not squares or vectors as it happens when
>i use glyph module.
>In DX terms i have 3D field or slice of 3D field with centers of
>particles given by positions and data is 3-vector which defines
>particles dimensions.
>Now I just trying to modify _glyph.c so it will choose
>scale matrix for glyph based on data_array elements not on length of
>element.
>Any better solutions?



Run the data through Compute(mag(a)). That gives you the magnitude of the
3-vector, so you get scalar data out. Then you Glyph using "cubes". For god
sakes, don't rewrite the underlying code until you understand how powerful
the built-in modules already are!!

Chris Pelkie
Vice President/Scientific Visualization Producer
Conceptual Reality Presentations, Inc.
30 West Meadow Drive
Ithaca, NY 14850
[EMAIL PROTECTED]
(607) 257-8335 or (607) 254-8794

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