Hi There...

I have a question about volume rendering in software rendering mode.
My graphics adapter doesn't support opacity, so there is a difference
between
volume and hardware rendering. In hardware rendering I get a massive
block instead of
an translucent volume.  Actually this is what I need, but I need it
software renderd.
I tried all parameters now, but I always get a translucent volume. Dos
anyone know
how I can get the massive block ?

Thanks

Alex


Reply via email to