Again, please read up on direct user interaction in Display via the urls I gave you a while ago, and perhaps re-read some of this thread. Display now allows you to do direct image interaction on a separate display, with hardware rendering. Image2 shows how to maintain consistency between Display's internal state and the state of the visual program (e.g. when you navigate in Image2, the camera does not "snap back" on subsequent executions). If you want indirect navigation or a panel for selecting the navigation mode, you can put together a control panel akin to the view control, which is where I *thought* you were going when you wished for a view-control panel.
Alexander Berreth wrote: > Peter Daniel Kirchner wrote: > > > Autocamera? Camera? > > > > Alexander Berreth wrote: > > > > > "Peter D. Kirchner" wrote: > > > > > > > >When I am using DISPLAY, I can not use hardware rendering, > > > > > > > > Use "Options" to attach "rendering mode" = "hardware" to your input > > > > object to Display > > > > or Image2 and you'll have hardware rendering. > > > > > > This will work when I somehow could get the View-Control Panel, which is > > > disabled. > > > I need to get a camera from somewhere, the only way I saw is to use an > > > Image module and > > > take the camera output, but I don't want two Images on my screen... > > > > > > Alex > > But I need to change it interactively
