>I love DX, people here at my department think I'm a god!

Must be nice. I've begged them to worship me around here and nothing, nada.
(:-)


>
>Regarding you comment to the other suggestion, I'm also very interested
>in memory optmization, even though the meshes I'm working with are
>a lot smaller than yours (about 60000 nodes, 250000 elements). It's
>funny to see how quicky and gladly DX takes up 200MBytes. I still have some
>left, but in the near future intend to work with larger meshes, so memory
>is an issue to me.
>


Precisely because DX requires gobs of memory, you need to keep in mind the
memory allocation that goes on under the covers, thus I hope my analysis
raises awareness of how to avoid making really unnecessary arrays when
possible. Often it's unavoidable, so other strategies are needed but in
this case, the last solution I provided in my second note is probably the
most parsimonious to accomplish the task.

Chris Pelkie
Vice President/Scientific Visualization Producer
Conceptual Reality Presentations, Inc.
30 West Meadow Drive
Ithaca, NY 14850
[EMAIL PROTECTED]

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