There is a file in .../programs, TextureMapOpenGL.net, that inserts a
logo into an image but it require hardware rendering and I cannot use it
now. I created a .dx file for my tiff logo. I can Display it, I can
Collect it, I can Arrange it, but as soon I use the output from arrange
e.g. to Image, Display or Print I get:  

ERROR:Arrange:Invalid data: Image is not a group or field.

What is wrong now with my logo? 

Thanks.
Ted


object 1 class gridpositions counts 62 171 
 origin             0             0 
 delta              0             1 
 delta              1             0 
attribute "dep" string "positions"
#
object 2 class gridconnections counts 62 171
attribute "element type" string "quads"
attribute "dep" string "connections"
attribute "ref" string "positions"
#
object 3 class array type float rank 1 shape 3 items 10602 lsb ieee data
0
attribute "dep" string "positions"
#
object 4 class constantarray type float rank 1 shape 3 items 10602 lsb
ieee data 127224
attribute "dep" string "positions"
#
object "default" class field
# object "default" class screen 
component "positions" value 1
component "connections" value 2
component "colors" value 3
component "normals" value 4
end
¿8??·®6?¿8??·®6?¿8? ...

Sharon Cady wrote:
> 
> If my memory is correct, I experimented (some time ago) with a network in the
> "sample" dx directory that put a logo type image in the corner of another
> image. You might want to hunt around there.
> 
> Screen objects seem to carry a layer of mystery. I found that out a couple
> months ago when I posted a question about how to place a given colorbar in 
> more
> than one image location (I didn't want to re-create the colorbar object just 
> to
> give it a new position). I finally got my problem solved (thanks go to David
> Thompson), but it seemed to open up a can of screen-object worms.
> 
> On Jan 22, 12:50pm, Lloyd A Treinish wrote:
> > Subject: Re: [opendx-users] how to build nested images
> >
> > You should use Arrange after Collect, assuming the result goes to Display
> > or WriteImage.  The objects must be regular quads with colors dep
> > positions.
> >
> > To paste your logo in the corner of Image, it should be a screen object
> > (e.g., like Colorbar or Caption).  Although there has been a Screen module
> > from time to time in the past, it's not in the suite of modules right now,
> > unless someone has contributed one recently.  If the image is fixed, you
> > could hand construct the appropriate header (e.g., create a colorbar and
> > Export it with format="dx ieee 2", take a look at the .dx file and do
> > something similar but pointing to your image in the .bin file).
> >
> >
> >
> >
> > Ted Sariyski <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 01/22/2001
> > 11:56:19 AM
> >
> > Please respond to [email protected]
> >
> > Sent by:  [EMAIL PROTECTED]
> >
> >
> > To:   [email protected]
> > cc:
> > Subject:  [opendx-users] how to build nested images
> >
> >
> >
> > Hi,
> >
> > I need to place a company's logo on the upper right corner on an image
> > frame. I read the logo from a tiff file and try to use Collect but got
> > two windows, one with the image and one with the logo. I also tried to
> > use Overly but got:
> >
> > ERROR:OVERLY:Invalid data:base is not an image.
> >
> > Because the files for the image are huge and I am going to make a movie
> > I use AutoColor to build the image. I also build the base image with
> > AutoCamera/Render but got the same error. What I am doing wrong? How can
> > I build nested images with OpenDX?
> >
> > Thanks in advance,
> > Ted
> >
> >
> >-- End of excerpt from Lloyd A Treinish

-- 
Ted Sariyski

Combustion Research and Flow Technology, Inc.
174 North Main Street
Building 3, P.O.Box 1150
Dublin, PA 18917
Tel: (215) 249-9780
Fax: (215) 249-9796
[EMAIL PROTECTED]
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