There is a file in .../programs, TextureMapOpenGL.net, that inserts a logo into an image but it require hardware rendering and I cannot use it now. I created a .dx file for my tiff logo. I can Display it, I can Collect it, I can Arrange it, but as soon I use the output from arrange e.g. to Image, Display or Print I get:
ERROR:Arrange:Invalid data: Image is not a group or field. What is wrong now with my logo? Thanks. Ted object 1 class gridpositions counts 62 171 origin 0 0 delta 0 1 delta 1 0 attribute "dep" string "positions" # object 2 class gridconnections counts 62 171 attribute "element type" string "quads" attribute "dep" string "connections" attribute "ref" string "positions" # object 3 class array type float rank 1 shape 3 items 10602 lsb ieee data 0 attribute "dep" string "positions" # object 4 class constantarray type float rank 1 shape 3 items 10602 lsb ieee data 127224 attribute "dep" string "positions" # object "default" class field # object "default" class screen component "positions" value 1 component "connections" value 2 component "colors" value 3 component "normals" value 4 end ¿8??·®6?¿8??·®6?¿8? ... Sharon Cady wrote: > > If my memory is correct, I experimented (some time ago) with a network in the > "sample" dx directory that put a logo type image in the corner of another > image. You might want to hunt around there. > > Screen objects seem to carry a layer of mystery. I found that out a couple > months ago when I posted a question about how to place a given colorbar in > more > than one image location (I didn't want to re-create the colorbar object just > to > give it a new position). I finally got my problem solved (thanks go to David > Thompson), but it seemed to open up a can of screen-object worms. > > On Jan 22, 12:50pm, Lloyd A Treinish wrote: > > Subject: Re: [opendx-users] how to build nested images > > > > You should use Arrange after Collect, assuming the result goes to Display > > or WriteImage. The objects must be regular quads with colors dep > > positions. > > > > To paste your logo in the corner of Image, it should be a screen object > > (e.g., like Colorbar or Caption). Although there has been a Screen module > > from time to time in the past, it's not in the suite of modules right now, > > unless someone has contributed one recently. If the image is fixed, you > > could hand construct the appropriate header (e.g., create a colorbar and > > Export it with format="dx ieee 2", take a look at the .dx file and do > > something similar but pointing to your image in the .bin file). > > > > > > > > > > Ted Sariyski <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 01/22/2001 > > 11:56:19 AM > > > > Please respond to [email protected] > > > > Sent by: [EMAIL PROTECTED] > > > > > > To: [email protected] > > cc: > > Subject: [opendx-users] how to build nested images > > > > > > > > Hi, > > > > I need to place a company's logo on the upper right corner on an image > > frame. I read the logo from a tiff file and try to use Collect but got > > two windows, one with the image and one with the logo. I also tried to > > use Overly but got: > > > > ERROR:OVERLY:Invalid data:base is not an image. > > > > Because the files for the image are huge and I am going to make a movie > > I use AutoColor to build the image. I also build the base image with > > AutoCamera/Render but got the same error. What I am doing wrong? How can > > I build nested images with OpenDX? > > > > Thanks in advance, > > Ted > > > > > >-- End of excerpt from Lloyd A Treinish -- Ted Sariyski Combustion Research and Flow Technology, Inc. 174 North Main Street Building 3, P.O.Box 1150 Dublin, PA 18917 Tel: (215) 249-9780 Fax: (215) 249-9796 [EMAIL PROTECTED] [EMAIL PROTECTED]
