With fixed view it works now. Thanks. Yes, my data are on scattered points only. One more question. My movie is going a kind of slow, I mean the frame refresh is about a frame/sec. I have enough memory, how can I force Data Explorer to read and keep all the frames in the cash? Is it possible to play the movie faster i.e. 5 frames/sec?
Thanks, Ted Lloyd A Treinish wrote: > > 1. Use a fixed view with Camera. AutoCamera can be used to give you some > examples for specific time steps or use Image and save a view you like (an > optional output is the current view, which you can Export and then > Import->Camera in your network to make the movie) > > 2. You have defined only scattered points. Is there a grid (i.e., to > create connections) defined implicitly or specified in another file > explicitly or is it scattered points. If scattered points, modules like > Regrid and Connect can be used to create connections from scattered points. > There was some discussion earlier this month about some proposed > enhancements to this functionality, which will probably be of interest. > > Ted Sariyski <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 01/14/2001 > 11:01:38 PM > > Please respond to [email protected] > > Sent by: [EMAIL PROTECTED] > > To: [email protected] > cc: > Subject: [opendx-users] how to keep the same region in a dynamically > generated grid > > Hi, > > I am new with OpenDX I have a couple of questions (for now :). > > 1. I am working to create a movie from a simulation with a dynamic grid > generation i.e. each frame has different number of points. I would like > to show the dynamics of a process only for a certain small region, not > for the computational domain. How can I keep the scope of the movie > always at the same region? Shall I go through all the frames and pick > the domain for the movie manually or it may automated. > > 2. I use General Array Importer to generate a header: > > file = 0030.vd > points = 124476 > format = ascii > interleaving = record-vector > header = marker "end of header\n" > field = locations, P, T > structure = 3-vector, scalar, scalar > type = float, float, float > dependency = positions, positions, positions > end > > How can I include connections with this format? Now the pictures are > build from points and gliphs, but I would like to see the picture > smoother. > > Thanks in advance, > Ted
