The grid should be part of your velocity data. How are your velocity vectors mapped in space? If you don't have them on a grid, this isn't going to work.

If you need to specify your start position, in the Streamline cdb, enter [x y] for the start input with x and y as your start position.

David

Thanks for your reply ...

I know that streamlines should not look exactly like the glyphs per se, but what I meant was that the shape of the streamlines does not seem to correspond to the computed velocity field, and since the velocity field looks good, I conclude that I am screwing up the DX stuff!

I think the problem is that I am not specifying the "START" data component of the STREAMLINE module correctly. The default value for this is "center of object" and given that, the one streamline I see does make sense ... it starts at the center of the mesh, and terminates at the boundary.

Seems like I somehow need to give the STREAMLINE module the grid positions and I am not sure how to do that ... Anyone got an idea??? I tried specifying "positions", but that did not work.

Thanks,
Fred Phelan

At 08:01 AM 4/6/01 -0400, you wrote:
Can DX render streamlines from 2-D velocity data?

I am passing the velocity data through the sequence:

{velocity} -> STREAMLINE -> AUTOCOLOR -> IMAGE

But I get a very strange rendering that looks nothing like the
glyphs of the velocity field.

Also tried:

{velocity} -> STREAMLINE -> AUTOCOLOR -> ISOSURFACE -> IMAGE

But that gave an error!

Thanks,
 >>Fred Phelan

 >
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.............................................................................
David L. Thompson                          The University of Montana
mailto:[EMAIL PROTECTED]                 Computer Science Department
http://www.cs.umt.edu/u/dthompsn           Missoula, MT  59812
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