In attachment you can find a small network and a small datafile.

The datafile contains one cube (hexaeder) with values defined on the nodes.
On the nodes at z=0, the value 1.0 is defined, the nodes at z=1, the value
-0.6 is defined.

Looking at the iso-surface, you see that it correctly cuts through the cube
in parallel with the xy plane. When colormapping though, you can see that the
coloring seems not to be correct (from `Diagonal` point of view).

So it seems that iso-surface plot and the colormap do not correspond !

I'm kind of a newbie so I guess I'm doing something wrong ;-( but what ?

Thanks in advance

toon




object 1 class array type float rank 1 shape 3 items 8 data follows
0       0       0       
1       0       0       
1       1       0       
0       1       0       
0       0       1       
1       0       1       
1       1       1       
0       1       1       
object 2 class array type int rank 1 shape 8 items 1 data follows
3       0       7       4       2       1       6       5       
attribute "element type" string "cubes"
attribute "ref" string "positions"
object 3 class array type double rank 0 items 8 data follows
1       1       1       1       -0.665438       
-0.665438       -0.665438       -0.665438       
attribute "dep" string "positions"
object "pressure" class field
component "positions" value 1
component "connections" value 2
component "data" value 3
end
//
// time: Tue Nov 20 10:19:19 2001
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
//
// MODULE main
// workspace: width = 623, height = 507
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro main(
) -> (
) {
    // 
    // node Import[1]: x = 57, y = 13, inputs = 6, label = Import
    // input[1]: defaulting = 0, visible = 1, type = 32, value = 
"/home/tk/one_hexa.dx"
    //
main_Import_1_out_1 = 
    Import(
    main_Import_1_in_1,
    main_Import_1_in_2,
    main_Import_1_in_3,
    main_Import_1_in_4,
    main_Import_1_in_5,
    main_Import_1_in_6
    ) [instance: 1, cache: 1];
    // 
    // node ShowBoundary[1]: x = 65, y = 112, inputs = 2, label = ShowBoundary
    //
main_ShowBoundary_1_out_1 = 
    ShowBoundary(
    main_Import_1_out_1,
    main_ShowBoundary_1_in_2
    ) [instance: 1, cache: 1];
    // 
    // node AutoColor[1]: x = 102, y = 191, inputs = 10, label = AutoColor
    //
main_AutoColor_1_out_1,
main_AutoColor_1_out_2 = 
    AutoColor(
    main_ShowBoundary_1_out_1,
    main_AutoColor_1_in_2,
    main_AutoColor_1_in_3,
    main_AutoColor_1_in_4,
    main_AutoColor_1_in_5,
    main_AutoColor_1_in_6,
    main_AutoColor_1_in_7,
    main_AutoColor_1_in_8,
    main_AutoColor_1_in_9,
    main_AutoColor_1_in_10
    ) [instance: 1, cache: 1];
    // 
    // node Selector[2]: x = 15, y = 204, inputs = 7, label = Selector
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_2"
    // input[2]: defaulting = 0, visible = 0, type = 32, value = "isosurfaces" 
    // input[3]: defaulting = 0, visible = 0, type = 29, value = 2 
    // input[4]: defaulting = 0, visible = 1, type = 16777248, value = 
{"colormap" "isosurfaces" }
    // input[5]: defaulting = 0, visible = 0, type = 16777245, value = {1  2  }
    // output[1]: visible = 1, type = 29, value = 2 
    // output[2]: visible = 1, type = 32, value = "isosurfaces" 
    //
main_Selector_2_out_1[cache: 2],
main_Selector_2_out_2[cache: 2] = 
    Selector(
    main_Selector_2_in_1,
    main_Selector_2_in_2,
    main_Selector_2_in_3,
    main_Selector_2_in_4,
    main_Selector_2_in_5,
    main_Selector_2_in_6,
    main_Selector_2_in_7
    ) [instance: 2, cache: 1];
    // 
    // node Value[1]: x = 282, y = 103, inputs = 0, label = Value
    // output[1]: visible = 1, type = 29, value = 0
    //
    // 
    // node Isosurface[1]: x = 265, y = 186, inputs = 6, label = Isosurface
    // input[2]: defaulting = 1, visible = 1, type = 5, value = 0.0
    //
main_Isosurface_1_out_1 = 
    Isosurface(
    main_Import_1_out_1,
    main_Value_1_out_1,
    main_Isosurface_1_in_3,
    main_Isosurface_1_in_4,
    main_Isosurface_1_in_5,
    main_Isosurface_1_in_6
    ) [instance: 1, cache: 1];
    // 
    // node Switch[1]: x = 244, y = 282, inputs = 3, label = Switch
    // input[1]: defaulting = 1, visible = 1, type = 1, value = 2
    //
main_Switch_1_out_1 = 
    Switch(
    main_Selector_2_out_1,
    main_AutoColor_1_out_1,
    main_Isosurface_1_out_1
    ) [instance: 1, cache: 1];
    // 
    // node ShowConnections[1]: x = 490, y = 117, inputs = 1, label = 
ShowConnections
    //
main_ShowConnections_1_out_1 = 
    ShowConnections(
    main_Import_1_out_1
    ) [instance: 1, cache: 1];
    // 
    // node Collect[1]: x = 514, y = 363, inputs = 2, label = Collect
    //
main_Collect_1_out_1 = 
    Collect(
    main_Switch_1_out_1,
    main_ShowConnections_1_out_1
    ) [instance: 1, cache: 1];
    // 
    // node Image[1]: x = 505, y = 445, inputs = 49, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[5]: defaulting = 0, visible = 0, type = 8, value = [0.356605 
0.0417222 0.787935]
    // input[6]: defaulting = 0, visible = 0, type = 8, value = [15.1788 
14.8639 15.6101]
    // input[7]: defaulting = 1, visible = 0, type = 5, value = 13.758
    // input[8]: defaulting = 0, visible = 0, type = 1, value = 805
    // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.77
    // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0]
    // input[11]: defaulting = 0, visible = 0, type = 5, value = 30.0
    // input[12]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[15]: defaulting = 0, visible = 0, type = 32, value = "none"
    // input[16]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[17]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[18]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[29]: defaulting = 1, visible = 0, type = 3, value = 0
    // input[41]: defaulting = 0, visible = 0, type = 32, value = "rotate"
    // depth: value = 16
    // window: position = (0.3461,0.0000), size = 0.6398x0.6475
    // internal caching: 1
    //
main_Image_1_out_1,
main_Image_1_out_2,
main_Image_1_out_3 = 
    Image(
    main_Image_1_in_1,
    main_Collect_1_out_1,
    main_Image_1_in_3,
    main_Image_1_in_4,
    main_Image_1_in_5,
    main_Image_1_in_6,
    main_Image_1_in_7,
    main_Image_1_in_8,
    main_Image_1_in_9,
    main_Image_1_in_10,
    main_Image_1_in_11,
    main_Image_1_in_12,
    main_Image_1_in_13,
    main_Image_1_in_14,
    main_Image_1_in_15,
    main_Image_1_in_16,
    main_Image_1_in_17,
    main_Image_1_in_18,
    main_Image_1_in_19,
    main_Image_1_in_20,
    main_Image_1_in_21,
    main_Image_1_in_22,
    main_Image_1_in_23,
    main_Image_1_in_24,
    main_Image_1_in_25,
    main_Image_1_in_26,
    main_Image_1_in_27,
    main_Image_1_in_28,
    main_Image_1_in_29,
    main_Image_1_in_30,
    main_Image_1_in_31,
    main_Image_1_in_32,
    main_Image_1_in_33,
    main_Image_1_in_34,
    main_Image_1_in_35,
    main_Image_1_in_36,
    main_Image_1_in_37,
    main_Image_1_in_38,
    main_Image_1_in_39,
    main_Image_1_in_40,
    main_Image_1_in_41,
    main_Image_1_in_42,
    main_Image_1_in_43,
    main_Image_1_in_44,
    main_Image_1_in_45,
    main_Image_1_in_46,
    main_Image_1_in_47,
    main_Image_1_in_48,
    main_Image_1_in_49
    ) [instance: 1, cache: 1];
// network: end of macro body
CacheScene(main_Image_1_in_1, main_Image_1_out_1, main_Image_1_out_2);
}
main_Import_1_in_1 = "/home/tk/one_hexa.dx";
main_Import_1_in_2 = NULL;
main_Import_1_in_3 = NULL;
main_Import_1_in_4 = NULL;
main_Import_1_in_5 = NULL;
main_Import_1_in_6 = NULL;
main_Import_1_out_1 = NULL;
main_ShowBoundary_1_in_2 = NULL;
main_ShowBoundary_1_out_1 = NULL;
main_AutoColor_1_in_2 = NULL;
main_AutoColor_1_in_3 = NULL;
main_AutoColor_1_in_4 = NULL;
main_AutoColor_1_in_5 = NULL;
main_AutoColor_1_in_6 = NULL;
main_AutoColor_1_in_7 = NULL;
main_AutoColor_1_in_8 = NULL;
main_AutoColor_1_in_9 = NULL;
main_AutoColor_1_in_10 = NULL;
main_AutoColor_1_out_1 = NULL;
main_Selector_2_in_1 = "Selector_2";
main_Selector_2_in_2 = "isosurfaces" ;
main_Selector_2_in_3 = 2 ;
main_Selector_2_in_4 = {"colormap" "isosurfaces" };
main_Selector_2_in_5 = {1  2  };
main_Selector_2_in_6 = NULL;
main_Selector_2_in_7 = NULL;
main_Selector_2_out_1 = 2 ;
main_Value_1_out_1 = 0;
main_Isosurface_1_in_3 = NULL;
main_Isosurface_1_in_4 = NULL;
main_Isosurface_1_in_5 = NULL;
main_Isosurface_1_in_6 = NULL;
main_Isosurface_1_out_1 = NULL;
main_Switch_1_out_1 = NULL;
main_ShowConnections_1_out_1 = NULL;
main_Collect_1_out_1 = NULL;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        webOptions) -> (
        object,
        camera,
        where)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        interactionMode,
        title,
        renderMode,
        buttonUpApprox,
        buttonDownApprox,
        buttonUpDensity,
        buttonDownDensity) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    coloredDefaultCamera = 
         UpdateCamera(defaultCamera,
            background=backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            coloredDefaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull = 
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",
            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont,
            AAxTickLocs,
            AAyTickLocs,
            AAzTickLocs,
            AAxTickLabels,
            AAyTickLabels,
            AAzTickLabels) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
             AAenable) [instance: 2, cache: 1];
    object = Switch(
             switchAAenable,
             object,
             AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
             "$0+1",
             renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
             switchRenderMode,
            SWapproximation_options,
             HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
             switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    object_tag = Inquire(
            object,
            "object tag")[instance: 3, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "object tag",
            object_tag,
            "ddcamera",
            whichCamera,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "button state",
            buttonState,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 4, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 6, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 7, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
            RECenable,
            switchRenderMode,
            RECresolution,
            ImageResolution,
            RECaspect,
             ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = 
Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    rec_where = Display(
        RECNoRerHW,
        camera,
        where,
        throttle) [instance: 1, cache: 0];
    rec_image = ReadImageWindow(
        rec_where) [instance: 1, cache: 1];
    WriteImage(
        rec_image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
        UpdateCamera(
            camera,
            resolution=RECresolution,
            aspect=RECaspect) [instance: 2, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    RECRerenderObject =
        ScaleScreen(
            RECRerenderObject,
            NULL,
            RECresolution,
            camera) [instance: 1, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_1_in_1 = "Image_1";
main_Image_1_in_3 = "X16,,";
main_Image_1_in_4 = 1;
main_Image_1_in_5 = [0.356605 0.0417222 0.787935];
main_Image_1_in_6 = [15.1788 14.8639 15.6101];
main_Image_1_in_7 = NULL;
main_Image_1_in_8 = 805;
main_Image_1_in_9 = 0.77;
main_Image_1_in_10 = [0 1 0];
main_Image_1_in_11 = 30.0;
main_Image_1_in_12 = 1;
main_Image_1_in_13 = NULL;
main_Image_1_in_14 = 1;
main_Image_1_in_15 = "none";
main_Image_1_in_16 = NULL;
main_Image_1_in_17 = NULL;
main_Image_1_in_18 = NULL;
main_Image_1_in_19 = 0;
main_Image_1_in_20 = NULL;
main_Image_1_in_21 = NULL;
main_Image_1_in_22 = NULL;
main_Image_1_in_23 = NULL;
main_Image_1_in_25 = NULL;
main_Image_1_in_26 = NULL;
main_Image_1_in_27 = NULL;
main_Image_1_in_28 = NULL;
main_Image_1_in_29 = NULL;
main_Image_1_in_30 = NULL;
main_Image_1_in_31 = NULL;
main_Image_1_in_32 = NULL;
main_Image_1_in_33 = NULL;
main_Image_1_in_34 = NULL;
main_Image_1_in_35 = NULL;
main_Image_1_in_36 = NULL;
main_Image_1_in_37 = NULL;
main_Image_1_in_38 = NULL;
main_Image_1_in_39 = NULL;
main_Image_1_in_40 = NULL;
main_Image_1_in_41 = "rotate";
main_Image_1_in_42 = NULL;
main_Image_1_in_43 = NULL;
main_Image_1_in_44 = NULL;
main_Image_1_in_45 = NULL;
main_Image_1_in_46 = NULL;
main_Image_1_in_47 = NULL;
main_Image_1_in_48 = NULL;
main_Image_1_in_49 = NULL;
Executive("product version 4 1 3");
$sync
main();

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