Mattijs Janssens wrote:
Does switching rendering method (hardware/software) help?
I have the impression that it is a little bit different but the problem is still there. The node closest to the user has the tendency to become white (thus it is some kind of lighting, I can't find anything to specify lighting). Even if it is caused by lighting, the node closest to the user of each hexa in a row of hexa's has the tendency to have the same color. This is strange since one would expect that this lighting would affect hexa's in the background less compared to hexa's at the foreground ?? toon
