I have found out that this only occurs when hardware rendering is
activated. With Software rendering everything works fine. Quite a pity
since HW rendering is lots faster. Does anyone know a workaround for this?
Harald Grossauer schrieb:
Hi,
being completely new to OpenDX I ran into the following problem:
I import my data, reduce it, compute an isosurface, color it and
render it to an image.
Sometimes (not really reproducable, but frequently) when I rotate the
view parts of the isosurface disappear as if there was a clipping plane.
Does anybody know this behaviour? Is it a bug or a feature? How can I
circumvent it?