You could be having problems with 1-sided versus 2-sided polygons, see the Options module reference for options you can set in hardware rendering--look in the HTML docs.

David

I have found out that this only occurs when hardware rendering is activated. With Software rendering everything works fine. Quite a pity since HW rendering is lots faster. Does anyone know a workaround for this?


Harald Grossauer schrieb:

Hi,

being completely new to OpenDX I ran into the following problem:

I import my data, reduce it, compute an isosurface, color it and render it to an image.

Sometimes (not really reproducable, but frequently) when I rotate the view parts of the isosurface disappear as if there was a clipping plane.

Does anybody know this behaviour? Is it a bug or a feature? How can I circumvent it?


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David L. Thompson                   Visualization and Imagery Solutions, Inc.
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