Title: Starnet Xwin32 v5.40 and Hardware rendering

Hi,

I am running Viz Solutions version of OpenDX on Windows XP with Xwin32 v5.40.

I am pleased to report that hardware rendering does work:
1) With GLX buffering disabled this is a little shaky, the image menus are not visible and it crashes when viewing the FatLines.net.

2) With GLX buffering enabled things are better, the menus are visible and it doesn't crash.  

BUT

The rotation axis/globe is no longer visible at all.  Note: This isn't the case in RedHat 7.3 where the axis is visible but doesn't update when the model is being rotated.  Can anyone help resolve this final problem?

Also I have just noticed that there is a great difference in the way that volumetric data is rendered in software and hardware modes.  For example using volumerendering.net software rendering creates a translucent cloud and in hardware a solid brick with coloured surfaces.  Is there anything that can be done to make hardware rendered images have the translucent appearance?

Regards,

Matthew

Ps is there a central repository for ALL OpenDx Macros/resources?

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