Hi,
I am running Viz Solutions version of OpenDX on Windows XP with Xwin32 v5.40.
I am pleased to report that hardware rendering does work:
1) With GLX buffering disabled this is a little shaky, the image
menus are not visible and it crashes when viewing the FatLines.net.
2) With GLX buffering enabled things are better, the menus are
visible and it doesn't crash.
BUT
The rotation axis/globe is no longer visible at all. Note: This
isn't the case in RedHat 7.3 where the axis is visible but doesn't
update when the model is being rotated. Can anyone help resolve
this final problem?
This is a problem with the X server and will have to be resolved by Starnet.
Also I have just noticed that there is a great difference in the way
that volumetric data is rendered in software and hardware modes.
For example using volumerendering.net software rendering creates a
translucent cloud and in hardware a solid brick with coloured
surfaces. Is there anything that can be done to make hardware
rendered images have the translucent appearance?
Hardware rendering doesn't understand how to volume render. You can
add transparency with the Color module and that may give something
closer to what you want.
Regards,
Matthew
Ps is there a central repository for ALL OpenDx Macros/resources?
At OpenDX.org, I try and archive macros, etc that people want to
contribute. Cornell used to host a repository but it hasn't been kept
up to date.
David
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.............................................................................
David L. Thompson The University of Montana
mailto:[EMAIL PROTECTED] Computer Science Department
http://www.cs.umt.edu/u/dthompsn Missoula, MT 59812
Work Phone : (406)257-8530