Chris Pelkie, Thanks for you help! In the Pick's output have "pick paths" that is the nearest vertex. Now I can select a mesh point.
Best regards! On Quinta 03 Abril 2003 11:06 am, Chris Pelkie wrote: Begin forwarded message: > From: Chris Pelkie <[EMAIL PROTECTED]> > Date: Thu Apr 3, 2003 07:35:39 US/Eastern > To: [email protected] > Subject: Re: [opendx-users] Snap points > > Not true. Pick returns "nearest vertex" (I think that's the name of > the component). Inspect Pick's output with Print("rd"), then > Extract("nearest vertex") (if that's the right name). It also returns > the interpolated position of the actual pick ray intersection with the > object and that is, as you note, interpolated and contains > interpolated data. Send this to Construct(origin) and Autoglyph to get > a ball around the actual vertex nearest your pick. > > Probe is a 3D cursor with no interaction with the objects, so no use > here. > > R.G. Damas Universidade Estadual de Campinas Faculdade de Engenharia Civil Laboratório de Mecânica Computacional Campinas, São Paulo, Brasil +55 19 37882396
