Chris Pelkie,

Thanks for you help!
In the Pick's output have "pick paths" that is the nearest vertex. Now I can 
select a mesh point.

Best regards!

On Quinta 03 Abril 2003 11:06 am, Chris Pelkie wrote:
Begin forwarded message:
> From: Chris Pelkie <[EMAIL PROTECTED]>
> Date: Thu Apr 3, 2003  07:35:39 US/Eastern
> To: [email protected]
> Subject: Re: [opendx-users] Snap points
>
> Not true. Pick returns "nearest vertex" (I think that's the name of
> the component). Inspect Pick's output with Print("rd"), then
> Extract("nearest vertex") (if that's the right name). It also returns
> the interpolated position of the actual pick ray intersection with the
> object and that is, as you note, interpolated and contains
> interpolated data. Send this to Construct(origin) and Autoglyph to get
> a ball around the actual vertex nearest your pick.
>
> Probe is a 3D cursor with no interaction with the objects, so no use
> here.
>
>

R.G. Damas

Universidade Estadual de Campinas
Faculdade de Engenharia Civil
Laboratório de Mecânica Computacional
Campinas, São Paulo, Brasil
+55 19 37882396

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