No, right mouse drag rotates perpendicular to the view
vector.  I want to rotate "the image" at an arbitrary
angle relative to my horizon.
e.g.

====before==========
x-axis

^
|
|
+----> y-axis
====================

after 45 deg clockwise rotation
===after 45=========
   ^  x-axis
  /
 /
x
 \
  \
   >  y-axis
====================

or 90 deg cw
===after 90=========
+--> x-axis
|
|
v

y-axis
====================
--- Chris Pelkie <[EMAIL PROTECTED]> wrote:
> Rotate about view vector (Z-axis): Right mouse drag.
> > How does one rotate object about the view vector?
> > Basically, I am use to seeing my xyz axii rotated
> 90
> > deg ccw to the way that they are displayed in the
> > diagonal view.
> > Similarly, I to see something  90 deg ccw from the
> > front view?


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