Karl,
Its my understanding that the DX rendering stage handles a volume of data,
such as your 3D mesh, using volume rendering if using software methods, or
by showing only the boundary, if using hardware. Were you using software
rendering? In any case, "Show Boundary" guarantees the desired result with
only a small performance penalty. Also look into "Include" to clip away
whole cells, letting you see inside the mesh.
Kent
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Kent Eschenberg [EMAIL PROTECTED] (412)268-6829
Scientific Visualization Specialist, Pittsburgh Supercomputing Center
There are 10 types of people in the world: those who
understand binary, and those who don't.