On May 18, 2004 06:18 pm, Simon Spagnol wrote:
> Don't know if this helps but check this message
>
> http://opendx.npaci.edu/mail/opendx-dev/2003.12/msg00000.html
>
> Have compiled and got it working on solaris&linux boxes, but when came
> to win32 could compile
> a  dll but wouldn't work, something about an empty opengl feedback
> buffer, at which point I became
> confused.

This thread is a little old, but I just want to confirm that the
PsVectorPrint module that is available at the above link indeed
works to make vector postscript files.  It's not perfect, since in one
figure a surface that looked opaque in the Image preview window
(and for which I set the opacity to 1.0) was a little transparent in
the postscript output, and the resulting files are a little larger than
I'd expect, but they definitely look good.

In the above link the author comments that he found that proper
ps output was being produced only sporadically.  I also noticed
sporadic output with software rendering, but for hardware rendering
the module seems to consistently work.

I guess because the gl2ps code used in this module is GPL that
even if the module were polished it couldn't be incorporated into
OpenDX.

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