On Fri, Nov 24, 2023 at 8:31 AM Joshua Watt <[email protected]> wrote:

>
>
> On Fri, Nov 24, 2023, 8:53 AM Mark Hatle <[email protected]>
> wrote:
>
>>
>>
>> On 11/24/23 9:44 AM, Joshua Watt wrote:
>> > While we have the information about each recipe and package that is
>> built in the
>> > SPDX document, the process of creating the document has to happen after
>> > do_package so that we know what files are actual in each package. As
>> such, it's
>> > not currently possible to make a SPDX "package" for each package
>> (because
>> > do_package is over). We would also have to figure out if the SPDX
>> packages would
>> > depend on each other to provide missing IDs (which is quite tricky) or
>> if each
>> > package is the complete SBoM for what it is describing (which results
>> it larger
>> > packages and many SPDX packages having the same duplicates IDs). As
>> with many
>> > things SPDX, version 3 will probably make this a little simpler.
>>
>> We can generate package specific SPDX as part of the do_package
>> operation.  What
>> we can't do is assemble this into a filesystem knowledge.
>>
>
> Are you taking about just the SPDX licensing information, or full SPDX? I
> was talking about the latter, and it's not as trivial to do that in
> do_package for a number of reasons
>
>
>
>> The right way to handle a binary distribution is include the license
>> information
>> in the package so that it gets installed when the package gets installed.
>> (Either directly or via an rrecommend of another license package.)
>
>
Spdx info is more than license it’s something like src package I am not
sure if we really need to install this into images by default but the feeds
should be available to do so

>
>>
>> It's then up to the user to assemble the files on the running filesystem
>> to
>> create an overall device manifest.  (Since this takes up space, it needs
>> to
>> continue to be something that is optional, as a large core of our users
>> won't
>> want this behavior -- but it is the right behavior for a dynamically
>> updateable
>> package based binary distribution.   Once it's been updated there is no
>> longer a
>> 'golden' set, since the users can modify the arbitrary installed
>> combinations of
>> software.
>>
>> --Mark
>>
>> > On Fri, Nov 24, 2023, 3:06 AM Michael Opdenacker <
>> [email protected]
>> > <mailto:[email protected]>> wrote:
>> >
>> >     Hi Joshua, all,
>> >
>> >     (happy Thanksgiving week-end, no emergency)
>> >
>> >     On 22.11.23 at 21:04, Michael Opdenacker via lists.openembedded.org
>> >     <http://lists.openembedded.org> wrote:
>> >      > Available reference binary artifacts
>> >      > ------------------------------------
>> >      >
>> >      > The first prototype will make the below binary artifacts publicly
>> >      > available:
>> >      >
>> >      > - Root filesystem images (as specified above)
>> >      >
>> >      > - Binary package feeds (as specified above)
>> >      >
>> >      > - PR (
>> https://docs.yoctoproject.org/ref-manual/variables.html#term-PR
>> >     <https://docs.yoctoproject.org/ref-manual/variables.html#term-PR>)
>> >      >   database, so that people can manage updates to packages, by
>> >      > importing the
>> >      >   database in a local PR server.
>> >      >
>> >      > - Prebuilt object data ("Shared State cache) through a public
>> server
>> >      >   (see
>> >      >
>> >
>> https://docs.yoctoproject.org/ref-manual/variables.html#term-SSTATE_MIRRORS
>> >     <
>> https://docs.yoctoproject.org/ref-manual/variables.html#term-SSTATE_MIRRORS
>> >),
>> >      >   to reuse binary output already built by the Yocto Project
>> >      > autobuilders, to
>> >      >   reduce the compile time of additional packages.
>> >      >
>> >      > - Hash Equivalence data through a public server
>> >      >   (see
>> >      >
>> >
>> https://docs.yoctoproject.org/bitbake/2.4/bitbake-user-manual/bitbake-user-manual-ref-variables.html#term-BB_HASHSERVE_UPSTREAM
>> <
>> https://docs.yoctoproject.org/bitbake/2.4/bitbake-user-manual/bitbake-user-manual-ref-variables.html#term-BB_HASHSERVE_UPSTREAM
>> >),
>> >      >   to increase the reusability of prebuilt objects.
>> >
>> >
>> >     I realize I completely overlooked the need to supply SPDX
>> information.
>> >     While we can ship an SPDX description of the initial images, how
>> can we
>> >     produce an update of this description after we install extra
>> packages or
>> >     update existing ones through the binary package feeds?
>> >
>> >     Should the build system also generate "-spdx" packages for each
>> component?
>> >     Cheers
>> >     Michael.
>> >
>> >     --
>> >     Michael Opdenacker, Bootlin
>> >     Embedded Linux and Kernel engineering
>> >     https://bootlin.com <https://bootlin.com>
>> >
>> >
>> >
>> >
>> >
>>
>>
>>
>>
> 
>
>
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