On Thu, Mar 3, 2022 at 04:34 AM, Bruce Ashfield wrote:

> 
> On Wed, Mar 2, 2022 at 4:57 PM Andrei Gherzan <[email protected]> wrote:
> 
>> 
>> Mar 1, 2022 20:15:52 Bruce Ashfield <[email protected]>:
>> 
>> 
>>> On Tue, Mar 1, 2022 at 10:54 AM <[email protected]> wrote:
>>> 
>>>> On Tue, Mar 1, 2022 at 02:14 PM, Bruce Ashfield wrote:
>>>> 
>>>> On Tue, Mar 1, 2022 at 6:42 AM Andrei Gherzan <[email protected]> wrote:
>>>> 
>>>> 
>>>> On Tue, 1 Mar 2022, at 01:55, Bruce Ashfield wrote:
>>>> 
>>>> On Mon, Feb 28, 2022 at 8:17 PM Bruce Ashfield via
>>>> lists.openembedded.org
>>>> <[email protected]> wrote:
>>>> 
>>>> 
>>>> On Mon, Feb 28, 2022 at 6:54 PM Andrei Gherzan <[email protected]> wrote:
>>>> 
>>>> 
>>>> 
>>>> From: Andrei Gherzan <[email protected]>
>>>> 
>>>> Compile pulls in the go.mod list requiring network. Without this, do
>>>> compile would fail with a similar error to the following:
>>>> 
>>>> dial tcp: lookup proxy.golang.org: Temporary failure in name resolution
>>>> 
>>>> This is something that needs to be carried in your own layers, IMHO it
>>>> isn't appropriate for core.
>>>> 
>>>> It isn't about the fetching, it is the entire gap in functionality
>>>> that we are missing if go starts fetching dependencies during compile.
>>>> 
>>>> A further thought is that if this is for go.mod issues, there is the
>>>> go-mod.bbclass.
>>>> 
>>>> Perhaps enabling it in that class and doing a bbwarn about go fetching
>>>> dependencies would be appropriate ?
>>>> 
>>>> Otherwise, someone may not know that this is happening and that a no
>>>> network configuration has no chance of working.
>>>> 
>>>> I reckon that is reasonable. I'll personally go down the recipe level to
>>>> workaround this change but understanding and agreeing with the reasoning
>>>> behind this change, I want to invest a bit into trying to find a proper
>>>> solution in the core. Bruce, I know you invested a fair amount of time
>>>> into this already. Would you be willing to sync up and see how we can work
>>>> together in tackling this?
>>>> 
>>>> Definitely, more ideas are good. In fact, I think there are probably
>>>> several approaches that can co-exist, depending on what a
>>>> recipe/developer needs.
>>>> 
>>>> I'm in the Eastern time zone here, and will try and grab folks on IRC
>>>> to have a level set
>>>> 
>>>> Bruce
>>>> 
>>>> Added Zyga to CC as he is also interested in this as part of his go
>>>> development activities.
>>>> 
>>>> Thanks,
>>>> Andrei
>>>> 
>>>> 
>>>> 
>>>> --
>>>> - Thou shalt not follow the NULL pointer, for chaos and madness await
>>>> thee at its end
>>>> - "Use the force Harry" - Gandalf, Star Trek II
>>>> 
>>>> The problem in allowing downloads during compile (e.g. by go) is, that it
>>>> leads to non-reproducable builds. I'm currently facing the same issue and
>>>> would like to have a reproducable go *offline* build.
>>>> I would like to propose two ideas to workaround the go-compile fetching
>>>> issue:
>>>> 
>>>> First:
>>>> - Fetch go-dependencies using go.mod file from 'proxy.golang.org' (e.g. by
>>>> writing a seperate go fetcher or a wget-fetcher) and unpack the
>>>> dependencies into go projects 'vendor' folder. This forces go to compile
>>>> offline. However, one have to generate the 'modules.txt' file in the
>>>> vendor folder 'manually' during unpack. This is error prone, as there is
>>>> no official documentation how this format should look like. Anyway, I've
>>>> tried this approach and it works for me.
>>>> 
>>>> Second:
>>>> - Fetch go-dependencies using go.mod file from 'proxy.golang.org' (e.g. by
>>>> writing a seperate go fetcher) and unpack the dependencies into a local
>>>> (workdir) go-path. This seemed a good solution for me as the go-path is
>>>> well defined. But for some reason 'go' fetches the zip-files during
>>>> compile into it's download-cache AGAIN, even if the source is already
>>>> unpacked in the go-path. I'll assume this is required to verify the source
>>>> files integrity?! With this approach one have to adapt 'go' to suppress
>>>> this download behaviour.
>>> 
>>> I've been doing offline builds using a constructed vendor/ directory
>>> and generated modules.txt.
>>> 
>>> The only difference between what I have working and what you are
>>> suggesting (type 1), is that I've gone directly to the sources and
>>> constructed the vendor directory using the OE git fetcher. That allows
>>> all functionality to continue to work that is part of OEcore, and the
>>> build to continue. Switching out the git fetches for tarballs would
>>> be possible, I just wasn't sure how to use the proxied modules (and I
>>> wanted the history for debug).
>>> 
>>> I've never had any issues with the modules.txt, as I generate it at
>>> the same time as the git fetch lines for the SRC_URI. I've also not
>>> been using information from the go.mod directly from go.proxy.org, it
>>> is information I've generated from a clone of the project and dumped
>>> via go mod. There's likely improvements I can do there, but with what
>>> I'm doing, I'm going directly to the source of the projects and doing
>>> clones, which keeps everything clear of the go infrastructure.
>>> 
>>> I have a utility that I'm still cleaning up that generates the SRC_URI
>>> lines, as well as the modules.txt, when I resolve a few nagging
>>> issues, I'll make the WIP scripts available.
>>> 
>>> Other projects (BSD, etc), have been doing different sorts of
>>> constructed vendor directories, but they are similar in approach.
>>> 
>>> For the short term (i.e. the upcoming release), that is pretty much
>>> all we can do. There isn't enough time to implement a new go fetcher
>>> backend for bitbake.
>>> 
>>> In the end, how we fetch and place the dependencies is a transport, so
>>> whether or not we fetch them ourselves, or let go do it, that part is
>>> largely the same.
>>> 
>>> For now (short term), I favour vendor/, as it is workable, but not
>>> perfect. It isn't exactly efficient or pretty, but at least it seems
>>> to produce correct output, and allows all of the project capabilities
>>> to work. And of course, the approach will continue to work regardless
>>> of development on other go.mod elements.
>> 
>> After reflecting on this for a while I reckon this is the fastest way
>> forward while addressing the reproducibility issue. I'm wondering what we
>> can do in terms of compliance? Maybe we can turn the script you were
>> talking about into a recipe generator that also deals with this by
>> querying the licenses of all the dependencies (direct and indirect).
> 
> That was my rough plan, generate a recipe or have it generate an
> include that recipes pull in, there are some repeating patterns go
> modules, so there is some re-use to be found.
> 
> I roughed out a process for it to work with k3s, and have a working
> updated recipe that creates a vendor/ directory and doesn't touch the
> network during the actual build.
> 
> There's definitely efficiencies to be found, as the first fetch is
> quite long, and there's some i/o required as the fetches secondarily
> shuffled into place that go expects in a vendor directory.
> 
> I'm trying to complete a second recipe with the generated SRC_URI
> entries now (nerdctl) and I ran into an issue with the script where
> some repeated fetches were breaking the vendor directory creation. I
> need to spend time with that on Thursday, but after I sort that out,
> I can remove the curse words from the script and do a bit of cleanup.
> There's plenty of bugs, and alternate ways things can operate (maybe
> some of the packaged go modules versus git, etc, etc), but since those
> choices don't required bitbake/fetcher or other core changes, we have
> a bit of time to iterate on a workable approach.
> 
> Bruce

Bruce, I'm looking forward to review your approach. My biggest concern in 
fetching the imports from source via git is, that an 'import' my not 
necessarily relate to a git repository. 'go' supports multiple backends (e.g. 
hg, svn, etc.). That said, an import-path cannot be transformed to a git 
SRC_URI in a 1:1 manner. That's why I ended up downloading the modules from 
golang-proxy.

Lukas

> 
> 
> 
>> That being said, how can I help? It seems that there is an existing WIP
>> state on this. Can I take something from it? Maybe help with cleaning up
>> the script?
>> --
>> Andrei Gherzan
>> gpg: rsa4096/D4D94F67AD0E9640
> 
> 
> 
> --
> - Thou shalt not follow the NULL pointer, for chaos and madness await
> thee at its end
> - "Use the force Harry" - Gandalf, Star Trek II
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