Hi Khem, > opengl in OE context is usually not the same as desktop GL, it means the > distro > needs OpenGL supported from the platform. > It is then accentuated by other things like egl glesv2, glx etc. I think we > could > make it a bit better but this is something that sits in the middle of distro > and > machine features.
OK, thanks for clarifying. So my takeaway is that if I see a recipe that conflates the 'opengl' DISTRO_FEATURE with desktop OpenGL, then it is a bug, right? Thanks, Chris
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