Hi Khem,

> opengl in OE context is usually not the same as desktop GL, it means the 
> distro
> needs OpenGL supported from the platform.
> It is then accentuated by other things like egl glesv2, glx etc. I think we 
> could
> make it a bit better but this is something that sits in the middle of distro 
> and
> machine features.

OK, thanks for clarifying. So my takeaway is that if I see a recipe that 
conflates the 'opengl' DISTRO_FEATURE with desktop OpenGL, then it is a bug, 
right?

Thanks,
Chris
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