On Thu, 18 Jan 2024, Alexander Kanavin wrote: > Mono-repo seemed like a good idea at the time, I'm sure. > > I need to point out that externalsrc disables sstate and always > rebuilds from scratch. Is that okay?
just tested a bitbake on recipe after changing nothing: Sstate summary: Wanted 96 Local 96 Mirrors 0 Missed 0 Current 100 (100% match, 100% complete) | ETA: 0:00:00 Initialising tasks: 100% |#########################################################################| Time: 0:00:01 NOTE: Executing Tasks NOTE: Tasks Summary: Attempted 637 tasks of which 637 didn't need to be rerun and all succeeded. then i made a trivial change to a single file in the source directory and bitbake'd again: Sstate summary: Wanted 103 Local 96 Mirrors 0 Missed 7 Current 93 (93% match, 96% complete) | ETA: 0:00:00 Removing 6 stale sstate objects for arch allarch: 100% |###########################################| Time: 0:00:00 Removing 1 stale sstate objects for arch qemux86_64: 100% |########################################| Time: 0:00:00 NOTE: Executing Tasks NOTE: Tasks Summary: Attempted 637 tasks of which 627 didn't need to be rerun and all succeeded. NOTE: Build completion summary: NOTE: do_populate_sysroot: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_create_spdx: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_create_runtime_spdx: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_package_qa: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_package: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_packagedata: 0.0% sstate reuse(0 setscene, 1 scratch) NOTE: do_package_write_rpm: 0.0% sstate reuse(0 setscene, 1 scratch) seems to be honouring sstate-cache. rday
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