On Thu, 18 Jan 2024, Alexander Kanavin wrote:

> Mono-repo seemed like a good idea at the time, I'm sure.
>
> I need to point out that externalsrc disables sstate and always
> rebuilds from scratch. Is that okay?

  just tested a bitbake on recipe after changing nothing:

Sstate summary: Wanted 96 Local 96 Mirrors 0 Missed 0 Current 100
(100% match, 100% complete)      | ETA:  0:00:00
Initialising tasks: 100%
|#########################################################################|
Time: 0:00:01
NOTE: Executing Tasks
NOTE: Tasks Summary: Attempted 637 tasks of which 637 didn't need to
be rerun and all succeeded.

  then i made a trivial change to a single file in the source
directory and bitbake'd again:

Sstate summary: Wanted 103 Local 96 Mirrors 0 Missed 7 Current 93 (93%
match, 96% complete)        | ETA:  0:00:00
Removing 6 stale sstate objects for arch allarch: 100%
|###########################################| Time: 0:00:00
Removing 1 stale sstate objects for arch qemux86_64: 100%
|########################################| Time: 0:00:00
NOTE: Executing Tasks
NOTE: Tasks Summary: Attempted 637 tasks of which 627 didn't need to
be rerun and all succeeded.
NOTE: Build completion summary:
NOTE:   do_populate_sysroot: 0.0% sstate reuse(0 setscene, 1 scratch)
NOTE:   do_create_spdx: 0.0% sstate reuse(0 setscene, 1 scratch)
NOTE:   do_create_runtime_spdx: 0.0% sstate reuse(0 setscene, 1
scratch)
NOTE:   do_package_qa: 0.0% sstate reuse(0 setscene, 1 scratch)
NOTE:   do_package: 0.0% sstate reuse(0 setscene, 1 scratch)
NOTE:   do_packagedata: 0.0% sstate reuse(0 setscene, 1 scratch)
NOTE:   do_package_write_rpm: 0.0% sstate reuse(0 setscene, 1 scratch)

  seems to be honouring sstate-cache.

rday
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