This is reusing an existing build directory (Wanted 96 Local 96). You need to make a new one first.
Alex On Thu, 18 Jan 2024 at 15:06, Robert P. J. Day <rpj...@crashcourse.ca> wrote: > > On Thu, 18 Jan 2024, Alexander Kanavin wrote: > > > Mono-repo seemed like a good idea at the time, I'm sure. > > > > I need to point out that externalsrc disables sstate and always > > rebuilds from scratch. Is that okay? > > just tested a bitbake on recipe after changing nothing: > > Sstate summary: Wanted 96 Local 96 Mirrors 0 Missed 0 Current 100 > (100% match, 100% complete) | ETA: 0:00:00 > Initialising tasks: 100% > |#########################################################################| > Time: 0:00:01 > NOTE: Executing Tasks > NOTE: Tasks Summary: Attempted 637 tasks of which 637 didn't need to > be rerun and all succeeded. > > then i made a trivial change to a single file in the source > directory and bitbake'd again: > > Sstate summary: Wanted 103 Local 96 Mirrors 0 Missed 7 Current 93 (93% > match, 96% complete) | ETA: 0:00:00 > Removing 6 stale sstate objects for arch allarch: 100% > |###########################################| Time: 0:00:00 > Removing 1 stale sstate objects for arch qemux86_64: 100% > |########################################| Time: 0:00:00 > NOTE: Executing Tasks > NOTE: Tasks Summary: Attempted 637 tasks of which 627 didn't need to > be rerun and all succeeded. > NOTE: Build completion summary: > NOTE: do_populate_sysroot: 0.0% sstate reuse(0 setscene, 1 scratch) > NOTE: do_create_spdx: 0.0% sstate reuse(0 setscene, 1 scratch) > NOTE: do_create_runtime_spdx: 0.0% sstate reuse(0 setscene, 1 > scratch) > NOTE: do_package_qa: 0.0% sstate reuse(0 setscene, 1 scratch) > NOTE: do_package: 0.0% sstate reuse(0 setscene, 1 scratch) > NOTE: do_packagedata: 0.0% sstate reuse(0 setscene, 1 scratch) > NOTE: do_package_write_rpm: 0.0% sstate reuse(0 setscene, 1 scratch) > > seems to be honouring sstate-cache. > > rday
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