On Fri, Nov 14, 2014 at 12:27:03AM +0200, Alexander Shashkevych wrote:
> Hello,

Hi,

> 
> I would like to ask you how do you organize your development environments for 
> OE?
> 
> Let me explain. From my point of view OE build system is well suited for 
> builds of released code, but not for code that is still under development 
> with many intermediate builds. My case: I started a project for Freescale 
> platform and due to bsp headers/libs/cross-compiling it can be built only 
> within OE environment. I have already committed initial code to my project's 
> repo and have already written layers&recipes to build project from git. That 
> was not a problem and it works. Then I added new changes to my project and 
> stuck. Before I'll commit them into git I need to build&test to be sure that 
> everything is OK, but to build changes with bitbake they should be committed 
> first. Mutual exclusive situation: can't commit without build and can't build 
> without commit.
> 
> How do you escape this? How to best organize OE environment for intermediate 
> builds without commits?
> 
> PS: I hope you understand that endless commit'n'push of each little change 
> for just-to-test is extremely superfluous.

Check externalsrc.bbclass

-- 
Martin 'JaMa' Jansa     jabber: [email protected]

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