Hi everyone, I would like to know if we could map out a convention for saving Multi Layer files in OpenEXR. Not to propose a standard, but to ensure files are easier to share among image editors, renderers and compositors.
Just for reference, this is what we use in Blender since 2006: - parse name from right to left - last character is channel ID, 1 char like 'A' 'R' 'G' 'B' 'X' 'Y' 'Z' 'W' 'U' 'V' - separated with a dot; the Pass name, like "AO", "Color", "Diffuse". - separated with a dot: the Layer name, like "Backdrop" or "Characters" Or, share info here about your product's conventions, then we can try to get things compatible a bit :) Thanks, -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Openexr-devel mailing list Openexr-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/openexr-devel