On Fri, 27 Feb 2015, Chris Cox wrote:
Well, that's a bug that only Nuke can fix.
I wonder if it would help if Adobe would release an official specification for float in TIFF as well as official sample files? ;-)
There are a number of independent interoperable implementations based on the unofficial Adobe draft and sample files.
Bob
Chris From: Larry Gritz <l...@larrygritz.com> Date: Friday, February 27, 2015 1:10 PM To: Chris Cox <c...@adobe.com>, "openexr-devel@nongnu.org openexr-devel@nongnu.org" <openexr-devel@nongnu.org> Subject: Re: [Openexr-devel] OpenEXR files with nonlinearly encoded RGB TIFF spec addenda may support fp16, but Nuke (among many other apps) doesn't read it correctly, which makes it nearly useless on a VFX pipeline. On February 27, 2015 12:24:44 PM PST, Chris Cox <c...@adobe.com> wrote: No, 32 bit float is 32 bit float. And TIFF supports 16 (half, same as EXR), 24, and 96 bit float formats as well. Chris On 2/27/15 6:44 AM, "Elle Stone" <ellest...@ninedegreesbelow.com> wrote: Are there differences in the number of stops that can be held in 32-bit floating point tiffs vs 32-bit floating point OpenEXR images? ________________________________________________________________________________________________________________________ Openexr-devel mailing list Openexr-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/openexr-devel -- Larry Gritz l...@larrygritz.com
-- Bob Friesenhahn bfrie...@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ _______________________________________________ Openexr-devel mailing list Openexr-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/openexr-devel