It would be great to have the possibility of sharing a z channel between parts. For each framebuffer (diffuse, indirect etc) we write out a part and we have to include the z channel which is identical for all parts.

On 04/06/2015 07:32 PM, Piotr Stanczyk wrote:
Indeed, there was quite a long thread about that in the offline discussions when we were looking at 2.0 .. I might still have that saved off somewhere, but it might take a while. In short, we wanted to have some commonality between parts to ensure that there was some semantic that bound these parts together which would prevent a free for all mash-up. I seem to recall that the stereo pipe was good test case for things like display window, time code, aspect ratio etc ... There was a desire to have a small enough set that could be potentially relaxes as time went on; going the other way is much more tricky.



Piotr


On 6 April 2015 at 08:33, Karl Rasche <karlras...@gmail.com <mailto:karlras...@gmail.com>> wrote:

    Does anyone recall the motivation behind having common attributes
    shared between parts in a multi-part file?

    It seems like the sort of thing that was debated and added for
    some good reason..

    Thanks
    Karl


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