It would be great to have the possibility of sharing a z channel between
parts. For each framebuffer (diffuse, indirect etc) we write out
a part and we have to include the z channel which is identical for all
parts.
On 04/06/2015 07:32 PM, Piotr Stanczyk wrote:
Indeed, there was quite a long thread about that in the offline
discussions when we were looking at 2.0 .. I might still have that
saved off somewhere, but it might take a while.
In short, we wanted to have some commonality between parts to ensure
that there was some semantic that bound these parts together which
would prevent a free for all mash-up. I seem to recall that the
stereo pipe was good test case for things like display window, time
code, aspect ratio etc ...
There was a desire to have a small enough set that could be
potentially relaxes as time went on; going the other way is much more
tricky.
Piotr
On 6 April 2015 at 08:33, Karl Rasche <karlras...@gmail.com
<mailto:karlras...@gmail.com>> wrote:
Does anyone recall the motivation behind having common attributes
shared between parts in a multi-part file?
It seems like the sort of thing that was debated and added for
some good reason..
Thanks
Karl
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