Does this mean we will be able to have LCD text in Canvas as a result of this?

On 21/06/2013, at 14:44, Richard Bair <[email protected]> wrote:

> I believe it is in b94 for Mac, was just turned on for Windows so it will be 
> next week at the earliest. It should give LCD text quality on Mac, yes. 
> However I don't believe we've played with the kerning metrics yet (Felipe?)
> 
> Richard
> 
> On Jun 20, 2013, at 9:43 PM, "John C. Turnbull" <[email protected]> 
> wrote:
> 
>> So when will we see this new native font rendering? Is it in b94?
>> 
>> Also, will this result in an improvement in rendering quality?
>> 
>> On 21/06/2013, at 14:35, Richard Bair <[email protected]> wrote:
>> 
>>> Up until now we've been using T2K to do font measurement / rasterizing. It 
>>> is what is used also by Java2D. It is native code, but what we mean by 
>>> "native font rendering" is relying on APIs in the native OS to do the font 
>>> rasterizing (and such) rather than T2K.
>>> 
>>> Because this is new code, it just hasn't been finished for all platforms. 
>>> Felipe is working on the linux implementation.
>>> 
>>> Richard
>>> 
>>> On Jun 20, 2013, at 9:06 PM, [email protected] wrote:
>>> 
>>>> I see that this release of font code includes "native font rendering".
>>>> 
>>>> What is this actually referring to?  Does JavaFX 2 and 8 prior to the
>>>> b94 (or whichever build has this native font rendering) not do native
>>>> font rendering?
>>>> 
>>>> Can someone explain exactly what "native font rendering" actually
>>>> means and whether it is something new?
>>>> 
>>>> Also, why is not available on Linux?
>>>> 
>>>> Thanks,
>>>> 
>>>> -jct
>>>> 
>>>> ----- Original Message -----
>>>> From: "Daniel Zwolenski" 
>>>> To:"Felipe Heidrich" 
>>>> Cc:"[email protected] Mailing" 
>>>> Sent:Fri, 21 Jun 2013 09:21:22 +1000
>>>> Subject:Re: javafx-font opensourced
>>>> 
>>>> This time sending to the list (gets me every time!):
>>>> 
>>>> Great news!
>>>> 
>>>> Danno - where does this put us with the JFX78 backport? Can we get a
>>>> build
>>>> of this for iOS now or what's needed to close this loop?
>>>> 
>>>> The RoboVM Maven plugin is working. I'd be keen to make it work with
>>>> JFX
>>>> auto included so basically you can create a normal project and run
>>>> mvn
>>>> robovm:ipad-simulator (robovm:ios-device is under construction) and
>>>> next
>>>> thing you have a running JFX app on iOS, no mess, no fuss.
>>>> 
>>>> I have a pitch for a suite of fairly major app development next week.
>>>> So
>>>> many unknowns with JFX and app development at this stage! I'm still
>>>> pretty
>>>> disappointed that JFX on iOS/Android is not officially supported by
>>>> Oracle
>>>> (such a massive wtf? for me) - makes it such a risky prospect for us
>>>> on the
>>>> front line.
>>>> 
>>>> On Fri, Jun 21, 2013 at 3:47 AM, Felipe Heidrich  wrote:
>>>> 
>>>>> Hello,
>>>>> 
>>>>> 
>>>>> We have just open-sourced javafx-font and javafx-font-native!
>>>>> 
>>>>> Note that a lot of the code we open-sourced today is a new
>>>> implementation
>>>>> based on native text technologies (CoreText for the Mac and
>>>> DirectWrite for
>>>>> Windows).
>>>>> 
>>>>> We still have a lot of work to do:
>>>>> - finishing the new linux implementation is a big one
>>>>> - testing
>>>>> - improve on sub pixel position text
>>>>> - etc
>>>>> 
>>>>> Help is most welcome,
>>>>> 
>>>>> Thank you
>>>>> Felipe
> 

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