No, that problem is unrelated (LCD text is necessary but not sufficient).

On Jun 20, 2013, at 11:35 PM, "John C. Turnbull" <ozem...@ozemail.com.au> wrote:

> Does this mean we will be able to have LCD text in Canvas as a result of this?
> 
> On 21/06/2013, at 14:44, Richard Bair <richard.b...@oracle.com> wrote:
> 
>> I believe it is in b94 for Mac, was just turned on for Windows so it will be 
>> next week at the earliest. It should give LCD text quality on Mac, yes. 
>> However I don't believe we've played with the kerning metrics yet (Felipe?)
>> 
>> Richard
>> 
>> On Jun 20, 2013, at 9:43 PM, "John C. Turnbull" <ozem...@ozemail.com.au> 
>> wrote:
>> 
>>> So when will we see this new native font rendering? Is it in b94?
>>> 
>>> Also, will this result in an improvement in rendering quality?
>>> 
>>> On 21/06/2013, at 14:35, Richard Bair <richard.b...@oracle.com> wrote:
>>> 
>>>> Up until now we've been using T2K to do font measurement / rasterizing. It 
>>>> is what is used also by Java2D. It is native code, but what we mean by 
>>>> "native font rendering" is relying on APIs in the native OS to do the font 
>>>> rasterizing (and such) rather than T2K.
>>>> 
>>>> Because this is new code, it just hasn't been finished for all platforms. 
>>>> Felipe is working on the linux implementation.
>>>> 
>>>> Richard
>>>> 
>>>> On Jun 20, 2013, at 9:06 PM, ozem...@ozemail.com.au wrote:
>>>> 
>>>>> I see that this release of font code includes "native font rendering".
>>>>> 
>>>>> What is this actually referring to?  Does JavaFX 2 and 8 prior to the
>>>>> b94 (or whichever build has this native font rendering) not do native
>>>>> font rendering?
>>>>> 
>>>>> Can someone explain exactly what "native font rendering" actually
>>>>> means and whether it is something new?
>>>>> 
>>>>> Also, why is not available on Linux?
>>>>> 
>>>>> Thanks,
>>>>> 
>>>>> -jct
>>>>> 
>>>>> ----- Original Message -----
>>>>> From: "Daniel Zwolenski" 
>>>>> To:"Felipe Heidrich" 
>>>>> Cc:"openjfx-dev@openjdk.java.net Mailing" 
>>>>> Sent:Fri, 21 Jun 2013 09:21:22 +1000
>>>>> Subject:Re: javafx-font opensourced
>>>>> 
>>>>> This time sending to the list (gets me every time!):
>>>>> 
>>>>> Great news!
>>>>> 
>>>>> Danno - where does this put us with the JFX78 backport? Can we get a
>>>>> build
>>>>> of this for iOS now or what's needed to close this loop?
>>>>> 
>>>>> The RoboVM Maven plugin is working. I'd be keen to make it work with
>>>>> JFX
>>>>> auto included so basically you can create a normal project and run
>>>>> mvn
>>>>> robovm:ipad-simulator (robovm:ios-device is under construction) and
>>>>> next
>>>>> thing you have a running JFX app on iOS, no mess, no fuss.
>>>>> 
>>>>> I have a pitch for a suite of fairly major app development next week.
>>>>> So
>>>>> many unknowns with JFX and app development at this stage! I'm still
>>>>> pretty
>>>>> disappointed that JFX on iOS/Android is not officially supported by
>>>>> Oracle
>>>>> (such a massive wtf? for me) - makes it such a risky prospect for us
>>>>> on the
>>>>> front line.
>>>>> 
>>>>> On Fri, Jun 21, 2013 at 3:47 AM, Felipe Heidrich  wrote:
>>>>> 
>>>>>> Hello,
>>>>>> 
>>>>>> 
>>>>>> We have just open-sourced javafx-font and javafx-font-native!
>>>>>> 
>>>>>> Note that a lot of the code we open-sourced today is a new
>>>>> implementation
>>>>>> based on native text technologies (CoreText for the Mac and
>>>>> DirectWrite for
>>>>>> Windows).
>>>>>> 
>>>>>> We still have a lot of work to do:
>>>>>> - finishing the new linux implementation is a big one
>>>>>> - testing
>>>>>> - improve on sub pixel position text
>>>>>> - etc
>>>>>> 
>>>>>> Help is most welcome,
>>>>>> 
>>>>>> Thank you
>>>>>> Felipe
>> 

Reply via email to