Here's a more general solution that pushes the naming into the compile
target build files (not tried on all paths, but works for iOS)

https://bitbucket.org/narya/jfx78/commits/3a05c03810657d827d92d422fdadc3f2a60f9c62

On Fri, Jun 28, 2013 at 11:51 PM, Danno Ferrin <danno.fer...@shemnon.com>wrote:

> So it looks like the first step is to set the COMPILE_TARGETS to include
> ios.  However, the script it spits out .dynlib instead of .a files, just a
> naming thing.
>
> Here's a fix it now patch:
>
> https://bitbucket.org/narya/jfx78/commits/1df1b31cb9618560551fb43cebe5dacb678f0c7f
> but a better patch would be to make a function in each platform build file.
>
> So this spits out some .a files if you know where to dig for them...
>
> gradle sdk -PCOMPILE_TARGETS=ios
>
>
> On Wed, Jun 26, 2013 at 10:45 AM, Richard Bair <richard.b...@oracle.com>wrote:
>
>> At the moment the first P0 is to make sure that when we switch to gradle
>> the rest of the development team is able to continue on with their work. It
>> is going to be bumpy for a few days, and we might miss the weekly
>> integration for example next week depending on how it goes. However I would
>> encourage anybody working on iOS to supply patches as soon as you have them
>> -- we're applying an Android patch today for instance.
>>
>> Richard
>>
>> On Jun 26, 2013, at 8:26 AM, Danno Ferrin <danno.fer...@shemnon.com>
>> wrote:
>>
>> > RoboVM + libs is the goal here, on iOS.  The ant based libs worked
>> before.
>> >
>> > My brief read of the scripts indicates to me it is mostly a question of
>> > modifying some of the guard conditions in the build, but making it work
>> for
>> > the supported platforms first is more of a priority.
>> >
>> > On Wed, Jun 26, 2013 at 8:58 AM, Tobias Bley <t...@ultramixer.com>
>> wrote:
>> >
>> >> The problem is: a working gradle based iOS build isn’t of help to you
>> >> because you’ll have to statically compile the JDK and OpenJFX together
>> in
>> >> one library - maybe with Avian+OpenJDK or RoboVM (android based) +
>> OpenJFX.
>> >>
>> >>
>> >> Am 26.06.2013 um 03:41 schrieb Daniel Zwolenski <zon...@gmail.com>:
>> >>
>> >>> How do we go about building OpenJFX for iOS? Does it work now and/or
>> will
>> >>> the switch over to Gradle this friday/monday include support for an
>> iOS
>> >>> build?
>> >>>
>> >>> I'll want to build from Danno's JFX78 backport but as I understand
>> it, he
>> >>> is hooking into the official gradle build scripts so one should
>> hopefully
>> >>> lead to the other.
>> >>>
>> >>> Cheers,
>> >>> Dan
>> >>
>> >>
>>
>>
>

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