Hi David,

you are right! I’m so sorry. I used „_PCOMPILE_TARGET=ios“ instead of 
„-PCOMPILE_TARGETS=ios“… missing „s“ ;)

Ok, so the build error should occur when building the mac SDK isn’t it?

Tobi


Am 21.08.2013 um 10:38 schrieb David Pulkrabek <david.pulkra...@oracle.com>:

> Hi Tobi,
> 
> the OpenJFX iOS SDK build should pass, at least it passes on my machine. 
> Please note that fxpackager is excluded from the iOS build system by default 
> in ios.gradle script (IOS.compileFXPackager = false).
> 
> David
> 
> On 8/20/13 4:17 PM, Tobias Bley wrote:
>> Hi,
>> 
>> after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore: 
>> fxpackager failed error...
>> 
>> 
>> :fxpackager:buildJavaFXPackager
>> Calling Task.setEnabled(boolean) after task execution has started has been 
>> deprecated and is scheduled to be removed in Gradle 2.0. Check the 
>> configuration of task ':fxpackager:buildJavaFXPackager'. You may have 
>> misused '<<' at task declaration.
>> :fxpackager:compileJava
>> [ant:javac] Note: Some input files use unchecked or unsafe operations.
>> [ant:javac] Note: Recompile with -Xlint:unchecked for details.
>> :fxpackager:man
>> :fxpackager:processResources
>> :fxpackager:classes
>> :fxpackager:compileLauncher
>> In file included from 
>> /System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:161,
>>                  from 
>> /System/Library/Frameworks/Cocoa.framework/Headers/Cocoa.h:12,
>>                  from 
>> /Applications/Developer/Java/open-jfx-graphics/rt/modules/fxpackager/src/main/native/launcher/mac/main.m:26:
>> /System/Library/Frameworks/Foundation.framework/Headers/NSUserNotification.h:16:
>>  error: expected ‘,’ or ‘}’ before ‘__attribute__’
>> :fxpackager:compileLauncher FAILED
>> 
>> FAILURE: Build failed with an exception.
>> 
>> * What went wrong:
>> Execution failed for task ':fxpackager:compileLauncher'.
>>> org.gradle.process.internal.ExecException: Process 'command 'gcc'' finished 
>>> with non-zero exit value 1
> 

Reply via email to