Hi David, you are right! I’m so sorry. I used „_PCOMPILE_TARGET=ios“ instead of „-PCOMPILE_TARGETS=ios“… missing „s“ ;)
Ok, so the build error should occur when building the mac SDK isn’t it? Tobi Am 21.08.2013 um 10:38 schrieb David Pulkrabek <david.pulkra...@oracle.com>: > Hi Tobi, > > the OpenJFX iOS SDK build should pass, at least it passes on my machine. > Please note that fxpackager is excluded from the iOS build system by default > in ios.gradle script (IOS.compileFXPackager = false). > > David > > On 8/20/13 4:17 PM, Tobias Bley wrote: >> Hi, >> >> after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore: >> fxpackager failed error... >> >> >> :fxpackager:buildJavaFXPackager >> Calling Task.setEnabled(boolean) after task execution has started has been >> deprecated and is scheduled to be removed in Gradle 2.0. Check the >> configuration of task ':fxpackager:buildJavaFXPackager'. You may have >> misused '<<' at task declaration. >> :fxpackager:compileJava >> [ant:javac] Note: Some input files use unchecked or unsafe operations. >> [ant:javac] Note: Recompile with -Xlint:unchecked for details. >> :fxpackager:man >> :fxpackager:processResources >> :fxpackager:classes >> :fxpackager:compileLauncher >> In file included from >> /System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:161, >> from >> /System/Library/Frameworks/Cocoa.framework/Headers/Cocoa.h:12, >> from >> /Applications/Developer/Java/open-jfx-graphics/rt/modules/fxpackager/src/main/native/launcher/mac/main.m:26: >> /System/Library/Frameworks/Foundation.framework/Headers/NSUserNotification.h:16: >> error: expected ‘,’ or ‘}’ before ‘__attribute__’ >> :fxpackager:compileLauncher FAILED >> >> FAILURE: Build failed with an exception. >> >> * What went wrong: >> Execution failed for task ':fxpackager:compileLauncher'. >>> org.gradle.process.internal.ExecException: Process 'command 'gcc'' finished >>> with non-zero exit value 1 >