Mac SDK build passed on my machine as well. I have Xcode 4.6.3
David
On 8/21/13 10:59 AM, Tobias Bley wrote:
Hi David,
you are right! I’m so sorry. I used „_PCOMPILE_TARGET=ios“ instead of
„-PCOMPILE_TARGETS=ios“… missing „s“ ;)
Ok, so the build error should occur when building the mac SDK isn’t it?
Tobi
Am 21.08.2013 um 10:38 schrieb David Pulkrabek <david.pulkra...@oracle.com>:
Hi Tobi,
the OpenJFX iOS SDK build should pass, at least it passes on my machine. Please
note that fxpackager is excluded from the iOS build system by default in
ios.gradle script (IOS.compileFXPackager = false).
David
On 8/20/13 4:17 PM, Tobias Bley wrote:
Hi,
after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore:
fxpackager failed error...
:fxpackager:buildJavaFXPackager
Calling Task.setEnabled(boolean) after task execution has started has been deprecated
and is scheduled to be removed in Gradle 2.0. Check the configuration of task
':fxpackager:buildJavaFXPackager'. You may have misused '<<' at task
declaration.
:fxpackager:compileJava
[ant:javac] Note: Some input files use unchecked or unsafe operations.
[ant:javac] Note: Recompile with -Xlint:unchecked for details.
:fxpackager:man
:fxpackager:processResources
:fxpackager:classes
:fxpackager:compileLauncher
In file included from
/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:161,
from
/System/Library/Frameworks/Cocoa.framework/Headers/Cocoa.h:12,
from
/Applications/Developer/Java/open-jfx-graphics/rt/modules/fxpackager/src/main/native/launcher/mac/main.m:26:
/System/Library/Frameworks/Foundation.framework/Headers/NSUserNotification.h:16:
error: expected ‘,’ or ‘}’ before ‘__attribute__’
:fxpackager:compileLauncher FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':fxpackager:compileLauncher'.
org.gradle.process.internal.ExecException: Process 'command 'gcc'' finished
with non-zero exit value 1