Christian,
With my OpenJFX hat on:
=======================
ControlsFX-related issues are best discussed on the controlsfx-dev
mailing list, which can be accessed (and signed up to) here:
http://groups.controlsfx.org
Scene Builder is open source - you can access it by cloning the OpenJFX
rt repo, and you'll find the Scene Builder source code in apps/scenebuilder.
With my ControlsFX hat on:
=======================
Regarding getting ControlsFX to play nicer with Scene Builder - that is
really a matter for the ControlsFX project to resolve. ControlsFX needs
to follow the requirements of Scene Builder and FXML, and I'm not 100%
clear on what the definitive list of requirements is, but I know some of
the requirements include having a public no-args constructor, and using
@NamedArg on constructor parameters to define the parameter name. I have
been hoping someone from the community would step up to make ControlsFX
more FXML and Scene Builder compliant. If you're interested please ping
me off-list.
Relatedly, I recently asked if the Scene Builder team if someone could
take a quick look at ControlsFX to cast their expert eyes over the API
and let me know what is and isn't going to work well for them.
Thanks,
-- Jonathan
On 8/06/2014 8:24 p.m., Christian wrote:
Hi,
I was trying to import controlsfx-5.0.6 and controlsfx-5.0.6_20 into
scenebuilder.
However only some or few controls could be imported.
When using these controls strange effects happen.
I was looking into the user guide in order to determine the
requirements that have to be met by the components in the jar file.
However there was just a simple guideline about how to import and not
how to develop custom components so that they match the scenebuilder.
I further turned the logging level of the scenbuilder to finest and
hoped to see at least some stacktraces that might give me a hint.
But I only saw stacktraces when using the imported components (mainly
belonging to missing resources because of classpath problems) nothing
from the import/jarfile-scan itself.
I was hoping that I can adjust the controlsfx classes so that they
work fine with the scenebuilder.
Any hints are more then welcome!
ps.:
It seems that scenebuilder is closed source, or is the some source out
there I could start with?
Is there an early access release for 8u20?
Thanks,
Christian