Hey all,
it's great to have a new thread like this. Robert exactly pointed out what we actually need. I have seen an approach to integrate JFX in JOGL and vice versa. This approach is always been a copying of the pixel buffers between those two frameworks. From my perspective this is not a real good approach because of obvious performance issues. Yesterday, I had a better idea. my idea: I know it is very hard to have JFX exposing a real GLCanvas/Context. I used JOGL for quite some time and I know the JFX rendering pipeline a bit. Please correct me if I am wrong. The most applications need some point to draw. The best pointer would be an exposed FBO from Prism that can be used by Jogl/LWJGL. Additionally we would need a possibility to share the JFX OGL-Context with another one, so we could reuse this FBO in a second window. Okay, this wouldn't needed if I could share textures over scenes. I know there is one major limitation. In windows Prism is using DirectX by default, so there won't be a possible interaction with Jogl. I am sure some DirectX guys really like to have there hands on the surface-layer as well ;) Well, to used the Jogl way above we would also need a stable OGL implementation of Prism for Windows. Last time I tried it it was not even comparable. I am not sure why, but OGL on Mac and Linux works pretty good. Matthias -- Matthias Hänel Geschäftsführer/ Managing Director ------------------------------------------------------------------------ UltraMixer Digital Audio Solutions Am Waldschlößchen 2 01099 Dresden ------------------------------------------------------------------------- i...@ultramixer.com http://www.ultramixer.com Am 23.06.2014 um 17:43 schrieb Robert Krüger <krue...@lesspain.de>: > Thanks a lot for the valuable and very encouraging info! I will track > that issue and use that for further communication. > > Robert > > On Mon, Jun 23, 2014 at 5:15 PM, Stephen F Northover > <steve.x.northo...@oracle.com> wrote: >> I'm sorry this thread scrolled away into the bitbucket in the sky. >> >> Last JavaOne, we wrote a prototype that showed native integration on OS X. >> We parented a native sheet dialog in an FX stage and providing an OpenGL >> node. The code was a prototype that worked only on OS X. The Open GL node >> allowed drawing JOGL and LWJGL to draw on a texture that was created by FX. >> This mean that the OpenGL node could take part in FX animations and effects. >> >> I will attach the prototype code to >> https://javafx-jira.kenai.com/browse/RT-36215. I need to find it and make >> sure that it still compiles and works. This week is M5 RDP2 and today is >> likely to be a write off for a number of reasons. >> >> https://wiki.openjdk.java.net/display/OpenJFX/8u20 >> >> Please ping me in the JIRA if the code doesn't show up sometime this week. >> The prototype is the basis of one possible implementation and needs some >> work. There are other possible implementations and this is not the final >> word on the issue. >> >> Steve >> >> >> On 2014-06-23, 10:03 AM, Robert Krüger wrote: >>> >>> Sorry, my last reply did not go to the list. That was unintended. >>> >>> Oracle-Team, please someone comment on this, at least on what should >>> be done regarding a Jira Issue (or several ones?) to track any >>> progress on this and collect ideas & requirements. >>> >>> Best regards, >>> >>> Robert >>> >>> On Fri, Jun 13, 2014 at 10:41 PM, Robert Krüger <krue...@lesspain.de> >>> wrote: >>>> >>>> Thanks for the hint. I think this is similar to what a colleague of >>>> mine did a while ago as a proof of concept using other com.sun.api >>>> that then went away. As long as we're bundling the JRE with our >>>> product and we're desperate enough to get it working, we might do >>>> something like this but it's of course just a last resort. Lets hope >>>> someone from Oracle says something. >>>> >>>> >>>> >>>> On Fri, Jun 13, 2014 at 8:05 PM, Scott Palmer <swpal...@gmail.com> wrote: >>>>> >>>>> That’s basically it. It isn’t perfect, but its so simple I don’t see why >>>>> it can’t be done quickly. We are already talking about using native code >>>>> to >>>>> render. >>>>> >>>>> That said, com.sun.glass.ui.Window contains the field we want: >>>>> >>>>> // Native object handle (HWND, or NSWindow*, etc.) >>>>> long ptr; >>>>> >>>>> You could be evil and hack it now with reflection, but it relies on >>>>> internal implementation details. >>>>> >>>>> In my application I already create a native window for video preview… >>>>> though not as a child of the FX window. The problem is that there isn’t a >>>>> straight-forward, reliable, supported way to get the window handle to use >>>>> for the parent (JavaFX) window. There are ways to hack it, but they >>>>> aren’t >>>>> pretty. >>>>> >>>>> >>>>> Scott >>>>> >>>>> On Jun 13, 2014, at 7:55 AM, Robert Krüger <krue...@lesspain.de> wrote: >>>>> >>>>>> Just for my understanding: Your approach would be to get the native >>>>>> window handle for the hosting JFX stage, then leave an open space in >>>>>> the layout for e.g. the player canvas that will be implemented >>>>>> natively and then create a native child window that just reacts to >>>>>> move and resize events of its native parent? >>>>>> >>>>>> On Fri, Jun 13, 2014 at 1:48 PM, Scott Palmer <swpal...@gmail.com> >>>>>> wrote: >>>>>>> >>>>>>> This is critical, but I don't think we need to focus on a specific >>>>>>> technology like Direct3D or OpenGL. As a first step all we need is a >>>>>>> mechanism to get a native reference to the Window. Just like we can with >>>>>>> JAWT. I'm guessing that JavaFX doesn't use heavyweight child windows >>>>>>> so we >>>>>>> could add a new child window that we manage with our own code and it >>>>>>> would >>>>>>> appear on top of the JavaFX content. >>>>>>> >>>>>>> Scott >>>>>>> >>>>>>>> On Jun 13, 2014, at 3:08 AM, Felix Bembrick >>>>>>>> <felix.bembr...@gmail.com> wrote: >>>>>>>> >>>>>>>> I absolutely agree that such a feature is critical for the success >>>>>>>> and >>>>>>>> longevity of JavaFX. I am *really* hoping for some heavily beefed-up >>>>>>>> 3D >>>>>>>> support in a JFX 8.* release or JFX 9. >>>>>>>> >>>>>>>> I need my graphics toolkit (currently JavaFX) to be able to handle >>>>>>>> everything from simple UIs with basic controls to complex 3D >>>>>>>> visualisations, just like the underlying graphics API is capable of >>>>>>>> (i.e. >>>>>>>> OpenGL or Direct3D). I strongly suspect though that focusing on >>>>>>>> OpenGL >>>>>>>> exclusively is the only viable way to go from a cost perspective >>>>>>>> which >>>>>>>> would mean JavaFX supporting OpenGL on Windows. >>>>>>>> >>>>>>>> >>>>>>>>> On 13 June 2014 16:57, Robert Krüger <krue...@lesspain.de> wrote: >>>>>>>>> >>>>>>>>> Hi, >>>>>>>>> >>>>>>>>> it has been discussed a number of time in the passed but let me >>>>>>>>> quickly summarize: >>>>>>>>> >>>>>>>>> A number of people have requested a feature that provides the >>>>>>>>> ability >>>>>>>>> to have native code draw into a surface provided by a JavaFX >>>>>>>>> application as fast as technically possible, i.e. with no >>>>>>>>> indirection >>>>>>>>> or copying because use cases for this were mostly cases where >>>>>>>>> performance was critical, e.g. HD/UHD video players, real-time >>>>>>>>> visualization etc. where losing even e few percent would make a >>>>>>>>> software written in JavaFX unable to compete with native products >>>>>>>>> (e.g. in the video area nobody will use a video player that is not >>>>>>>>> able to play the content smoothly that VLC player or Quicktime can >>>>>>>>> on >>>>>>>>> the same machine). Some people already have libraries of native code >>>>>>>>> that they have built over the years and would like to reuse. I would >>>>>>>>> even go so far to say that our product will probably never be able >>>>>>>>> to >>>>>>>>> move to JFX (apart from mixing it a bit with Swing, which we >>>>>>>>> currently >>>>>>>>> see rather aa a migration strategy and not as the end result) >>>>>>>>> without >>>>>>>>> this problem solved. >>>>>>>>> >>>>>>>>> In the past the reactions/signals from the Oracle team in this >>>>>>>>> respect >>>>>>>>> were mixed but some of it indicated that this topic was discussed in >>>>>>>>> the past and might be revisited after the release of JFX 8. Now that >>>>>>>>> the latter has happened I would like to ask what the plans for this >>>>>>>>> are. >>>>>>>>> >>>>>>>>> Is there a Jira Issue where we can track the progress of it? >>>>>>>>> >>>>>>>>> If not, does it make sense if I open one, so people (probably the >>>>>>>>> same >>>>>>>>> ones that have participated in these discussions in the past like >>>>>>>>> Scott and the Ultramixer guys etc.) can collect their >>>>>>>>> requirements/thoughts? >>>>>>>>> >>>>>>>>> Even if Oracle should decide not to do something about it, it would >>>>>>>>> still be nice to get pointers in the code base to where this would >>>>>>>>> be >>>>>>>>> possible, even if it is non-portable. I know that for our product it >>>>>>>>> would be totally OK to have different ways of doing this for each >>>>>>>>> platform and to live with the limitation to not be able to >>>>>>>>> manipulate >>>>>>>>> the result in the FX scene graph apart from that the position of the >>>>>>>>> surface moving with the hosting FX node and as far as I have >>>>>>>>> understood others, it is the same for them. >>>>>>>>> >>>>>>>>> Maybe a Jira issue could also be a good place to bundle information >>>>>>>>> about approaches interested parties are willing to pursue. >>>>>>>>> >>>>>>>>> Thoughts anyone? >>>>>>>>> >>>>>>>>> Robert >>>>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> Robert Krüger >>>>>> Managing Partner >>>>>> Lesspain GmbH & Co. KG >>>>>> >>>>>> www.lesspain-software.com >>>> >>>> >>>> >>>> -- >>>> Robert Krüger >>>> Managing Partner >>>> Lesspain GmbH & Co. KG >>>> >>>> www.lesspain-software.com >>> >>> >>> >> > > > > -- > Robert Krüger > Managing Partner > Lesspain GmbH & Co. KG > > www.lesspain-software.com