On 2/5/15, 11:47 AM, Erik De Rijcke wrote:
Hi David,
I've just tried to build the soft float version following the instructions on
the wiki. However when doing a 'gradle -PCOMPILE_TARGETS=armv6sf'. It complains
'Error: missing tool packages: [arm-linaro-4.7.tgz]'.
I assume the shellscript that downloads the cross compiler tools is missing
some libraries (?). Installing 'gcc-arm-linux-gnueabi' didn't solve it either.
Not many uses for soft float - Pi and most everyone else has moved to hard
float for the aprox 10% gain in performance.
The instructions on the Wiki deal with creating a tool chain for hard float and
then building with it.
Due to the relative lack of interest in soft float, I have not spent much time
working on the soft float side.
To work around this (at least to start, I don't have time to check it fully out
at the moment)
you would want to create a soft float toolchain using
buildSrc/crosslibs/crosslibs-armv6sf.sh, which you said you did :-)
That should create ../crosslibs. In there create a directory arm-linaro-4.7.
That should shut up the error message.
But... you will still need a cross compiler installed. So you can either make
that directory a link to your cross compiler, or you can use the gradle magic
override you can find in armv6sf.gradle:
if (rootProject.hasProperty("ARMV6SF_COMPILER")) {
logger.quiet "Using alternate ARMV6SF_COMPILER
$rootProject.ARMV6SF_COMPILER"
compilerHome=file(rootProject.ARMV6SF_COMPILER);
}
if (rootProject.hasProperty("ARMV6SF_COMPILER_PREFIX")) {
logger.quiet "Using alternate ARMV6SF_COMPILER_PREFIX
$rootProject.ARMV6SF_COMPILER_PREFIX"
compilerPrefix="${rootProject.ARMV6SF_COMPILER_PREFIX}"
}
So you would add -PARMV6SF_COMPILER=/path_to_your_cross_compiler
-PARMV6SF_COMPILER_PREFIX="arm-linux-gnueabi-"
to your gradle line, changing stuff as needed.
Dave
Erik
On Thu, Feb 5, 2015 at 3:46 PM, David Hill <david.h...@oracle.com
<mailto:david.h...@oracle.com>> wrote:
On 2/5/15, 3:35 AM, Chris Newland wrote:
Hi Chris,
I have answering a few questions for Mani on getting a Linux & Linux ARM
build running on the Fedora based cloudbees setup. There are still some packages I
am missing for a full Fedora 21 build related to desktop media, but the core builds
fine now. (Any Fedora users out there that want to help me find the right media
development packages ?)
Pretty excited to see this moving forward. Was dabbling last night to move some of
the "packaging" steps into the Open, so that when we have a Cloudbees build, it
will have a simple output overlay bundle.
Glad to hear the 'Building for ARM' Wiki worked out for you. I have put a lot of time
into the "Building" part of the Wiki, and am always looking for
corrections/clarifications.
As for treading on toes - Kevin and I are really pleased that the community
is picking up these builds. Hopefully we can end up with a stable and a
development bundle to point people too. There has been a lot of work in ARM
(Monocle, touch, and 3D) that has not made it into an official ARM bundle.
Open projects take a community, and it is nice to see so many of you
helping out.
Speaking of helping out.... if people want to help with contributions, we need a
Oracle Contributor Agreement
<http://www.oracle.com/technetwork/community/oca-486395.html> on file before
taking code changes.
Dave
Hi Johan, all,
Following the announcement that JDK builds for ARM will no longer
include
JavaFX I started talking with the OpenJDK Adoption group
(https://wiki.openjdk.java.net/display/Adoption/Main) about the
possibility of using their CloudBees CI system to produce OpenJFX
binaries
(for all operating systems including ARM) as a way to help keep JavaFX
alive on IoT devices.
For those who don't know the Adoption group, its mission is to help
developers get started with building OpenJDK, testing new features,
submitting bug reports, and cleaning up code.
Adoption has a CloudBees CI set up and I've been talking with Mani
Sarkar
(@theneomatrix369) about setting up an OpenJFX CI project with
cross-compile support that builds OpenJFX for all archs.
The cross-compile instructions here
https://wiki.openjdk.java.net/display/OpenJFX/Cross+Building+for+ARM+Hard+Float
are working great for me locally so now we're trying to work out how to
move that to the cloud.
I don't want to tread on anyone's toes here and we're not trying to
become
any kind of official source for JavaFX, just trying to make sure there's
an easy way (e.g. binaries) for end users to add JavaFX to their ARM
JDKs
and to help people dip their toes into OpenJFX development as per the
Adoption group's mission.
Happy to coordinate on how we can make this useful and avoid any
duplication of effort :)
Personally, I'm a big fan of JavaFX and use it as the UI layer in
JITWatch
(https://github.com/AdoptOpenJDK/jitwatch/). I'm also into IoT and
wearables and think JavaFX would be great on the new Raspberry Pi 2.
Cheers,
Chris
@chriswhocodes
--
David Hill<david.h...@oracle.com>
Java Embedded Development
"A man's feet should be planted in his country, but his eyes should survey the
world."
-- George Santayana (1863 - 1952)
--
David Hill<david.h...@oracle.com>
Java Embedded Development
"A man's feet should be planted in his country, but his eyes should survey the
world."
-- George Santayana (1863 - 1952)