Hi, I'm also trying to build OpenJFX on Windows 10 so I can add a Windows build to my community OpenJFX build server at https://chriswhocodes.com and am hitting the same problems as you.
Setting WINSDK_DIR on the command line using 'set' or 'export' doesn't work and neither does setting via the Windows environment manager UI. Hardcoding got me past this one: def WINDOWS_SDK_DIR="..." above the check. Next error I'm hitting is NativeCompileTask.compile() This is with Windows 10, VS10 Express, WinSDK 7.1, and DirectX June 2010. buildSrc/win.gradle has hardcoded paths to VS2017 Professional so I'm guessing the devs who wrote this build script have got it working on a more modern build environment than the one described in the docs. Will post here if I can get it to build. Cheers, Chris On Tue, October 3, 2017 02:14, jav...@use.startmail.com wrote: > Hi again ! > > > Well I was able to track down the source of the error I am receiving > from the gradle build. Unfortunately, the error persists, which is a bit of > a mystery. Maybe a gradle maven can enlighten me here. > > For some reason, this line on line 90-91 of win.gradle is throwing the > exception, although I can prove it ought not to: > if (WINDOWS_SDK_DIR == null || WINDOWS_SDK_DIR == "") { throw new > GradleException("FAIL: WINSDK_DIR not defined"); > I cannot get past this, the exception is triggered, and yet the > assignment of a value to property WINDOWS_SDK_DIR is quite clear here (line > of 69 win.gradle): defineProperty("WINDOWS_SDK_DIR", properties, > System.getenv().get("WINSDK_DIR")) > and that system variable is, in fact, set as proved by (my) running this > simple program I wrote (which exists in the same directory as win.gradle > to exclude any conceivable path issues) and getting the proper > outputpublic class WinSDK { public WinSDK() { } > public static void main(String[] args) { String sdk = > (String)System.getenv().get("WINSDK_DIR"); > System.out.println("sdk = " + sdk); > } > } > Output as expected- the proper path to Microsoft SDK and anyways > certainly not the empty string or null. > > > > Sorry to ask such a basic question but is anyone on this list actually > able to clone then compile OpenFX from source using the procedure outlined > on the below mentioned page using any of the gradle scripts, (in my > instance gradle.win) ? > > Seems like first -step level stuff that is done regularly by everyone > on the list interested in improving or exploring OpenFX but maybe I am > wrong about this? > > Many thanks in advance. > > > > > > > On Thursday, September 28, 2017 6:59 PM, jav...@use.startmail.com > wrote: > > >> Hi All, >> >> >> New member to this group. I am encountering a little trouble when I >> try to build OpenJFX. I am following the instructions here: (using Cygwin >> on Win 7): >> >> https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX >> >> >> When I run gradle after cloning the OpenJFX repository, I get a >> "build >> failed with exception" . I include the output from the entire run just in >> case it's significant: >> >> >> >> $ gradle >> WARNING: An illegal reflective access operation has occurred >> WARNING: Illegal reflective access by >> org.gradle.internal.reflect.JavaMethod >> (file:/C:/gradle/lib/gradle-base-services-3.1.jar) to method >> java.lang.ClassLoader.getPackages() WARNING: Please consider reporting >> this to the maintainers of org.gradle.internal.reflect.JavaMethod >> WARNING: Use --illegal-access=warn to enable warnings of further >> illegal reflective access operations WARNING: All illegal access >> operations will be denied in a future release >> :buildSrc:generateGrammarSource UP-TO-DATE >> :buildSrc:compileJava UP-TO-DATE >> :buildSrc:compileGroovy UP-TO-DATE >> :buildSrc:processResources UP-TO-DATE >> :buildSrc:classes UP-TO-DATE >> :buildSrc:jar UP-TO-DATE >> :buildSrc:assemble UP-TO-DATE >> :buildSrc:compileTestJava UP-TO-DATE >> :buildSrc:compileTestGroovy UP-TO-DATE >> :buildSrc:processTestResources UP-TO-DATE >> :buildSrc:testClasses UP-TO-DATE >> :buildSrc:test UP-TO-DATE >> :buildSrc:check UP-TO-DATE >> :buildSrc:build UP-TO-DATE >> >> >> FAILURE: Build failed with an exception. >> >> >> * Where: >> Script 'C:\cygwin64\home\mdbg\rt\buildSrc\win.gradle' line: 91 >> >> >> * What went wrong: >> A problem occurred evaluating script. >> >>> FAIL: WINSDK_DIR not defined >>> >> * Try: >> Run with --stacktrace option to get the stack trace. Run with --info >> or --debug option to get more log output. >> >> >> BUILD FAILED >> >> >> Total time: 1.376 secs >> >> >> >> I should add that even though the tutorial doesn't mention to do it, >> I >> cd-ed into the folder named rt, which was created by Mercurial when I >> cloned OpenJFX, I called gradle from there. Calling it from the >> directory containing rt resulted in nothing happening , which makes >> sense afaik. >> >> the variable WINSDK is not one I am familiar with- it's not any >> environment or system variable on my machine and the tutorial doesn't >> say anything about it. I hesitate to start arbitrarily hacking build >> files based on error messages. It seems as though it ought to just work >> and perhaps this is a bug I should report or is it something else ? >> >> >> Thank you! >> >