2017-12-06 9:40 GMT+01:00 John-Val Rose <johnvalr...@gmail.com>: > Yes, I obviously need to know if anything I work on or design is going to > be accepted or is even wanted by the community as a whole, and as early on > in the process as possible. Heck, if I had my way, JavaFX would be used to > build everything from forms to FPS games and highly complex and performant > 3D visualizations. And don't say it can't be done in Java - it can. > JavaMonkeyEngine can be used to create awesome games (for example).
If I understood correctly the change is big enough to need a JEP. Generally, you need a JEP for new features, new API and big changes. You don't need for bug fixes and internal refactoring. So, for instance, adding a new port to the graphics need a JEP. It's up to the project maintainer to say whether that should be a JEP or not, though. > Plus, I have never "done" a JEP but I believe it's quite a long and > involved process (?) Well, that doesn't mean you can avoid it ;) I did work only with the two previous drafts of the JEP, but the latest draft is a lot quicker (simply file a bug report basically). The JEP is detailed here: http://openjdk.java.net/jeps/1 http://cr.openjdk.java.net/~mr/jep/jep-2.0-02.html The second link is the current version, the first link is for reference since this is where the process should be detailed, but hasn't been merged yet. Cheers, Mario -- pgp key: http://subkeys.pgp.net/ PGP Key ID: 80F240CF Fingerprint: BA39 9666 94EC 8B73 27FA FC7C 4086 63E3 80F2 40CF Java Champion - Blog: http://neugens.wordpress.com - Twitter: @neugens Proud GNU Classpath developer: http://www.classpath.org/ OpenJDK: http://openjdk.java.net/projects/caciocavallo/ Please, support open standards: http://endsoftpatents.org/