Hi,
what do you want to achieve with Skia? The rendering technique used
by Skia seems to be very similar to what JavaFX does. My impression is
that JavaFX has been very much influenced by it. I'd first do some tests
to see whether the performance is really better or whatever your critera
are.
Keep us updated.
Michael

Am 06.08.18 um 20:39 schrieb Tom Schindl:
Hi,

right and because I'm not really interested in Java 3d (my take on that
is if you need 3d that you'd better use the native techs
OpenGL/Vulkan/Metal/DirectX and integrate them into the FX) I'm not
really worried that 3d is not available in such a render-pipeline.

The first step although would be to write a JNI-Bindings for Skia and/or
using JavaCPP - I guess Panama is too far away to help us ;-) I guess
I'll start digging deeper in the next weeks.

Tom

On 06.08.18 10:12, Matthias Hänel wrote:
Hi Tom,

actually, I analyzed this in the past and it seems to be possible.
We would benefit from the ANGLE implementation underneath.

regards
Matthias

Matthias Hänel
hae...@onexip.com <mailto:hae...@onexip.com>

onexip GmbH
Am Waldschloesschen 2 | D-01099 Dresden | Germany

http://www.ultramixer.com
http://www.onexip.com


Am 03.08.2018 um 20:44 schrieb Tom Schindl
<tom.schi...@bestsolution.at <mailto:tom.schi...@bestsolution.at>>:

Hi,

Has anyone ever explored if it would be possible to implement a
2d-Graphics-Pipeline using Skia?

Tom

--
Tom Schindl, CTO
BestSolution.at <http://BestSolution.at> EDV Systemhaus GmbH
Eduard-Bodem-Gasse 5-7. A-6020 Innsbruck
Reg. Nr. FN 222302s am Firmenbuchgericht Innsbruck


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