On 7/18/2020 8:50 AM, Michael Paus wrote:
Am 18.07.20 um 17:10 schrieb Kevin Rushforth:
Note that the SW pipeline still has a Pisces-based renderer for the
actual rendering of primitives. This is separate
from the rasterizer and is not affected by this proposed fix.
Just out of curiosity - why is this still needed? Wouldn't it be nice
to remove Pisces completely?
We still fall back to the SW pipeline for a few cases, such as virtual
environments without HW graphics support (Windows Remote Desktop,
VMWare, VirtualBox), systems with insufficient graphics HW or drivers
(mainly on Linux, but also on some Windows servers).
-- Kevin