On Thu, 8 Oct 2020 22:08:16 GMT, Kevin Rushforth <k...@openjdk.org> wrote:

>> In that case, it seems like a generally useful optimization (not just at 
>> initialization) to send down `maxRange` as 0
>> whenever `ca`, `la`, and `qa` are all at their default values.
>
> Actually, my above comment is wrong. A `maxRange` of 0 will effectively 
> disable the lighting, even in the case whether
> the other three values are 1, 0, 0. So `maxRange` should be set to 
> `Float.POSITIVE_INFINITY` (or else just use the
> default constants).

These lights are fillers for the native lights array in the case where the user 
set less than 3 lights, they are not
supposed to do anything, and their color is black. A range of 0 will guarantee 
that the computation in the shader will
be skipped.

In a WIP that I have locally I have removed the "3 lights constraint" 
altogether, so this part will change in that
proposed patch anyway.

-------------

PR: https://git.openjdk.java.net/jfx/pull/43

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