On Wed, 16 Dec 2020 00:35:08 GMT, Kevin Rushforth <k...@openjdk.org> wrote:
>>> I am wondering; is it ok to potentially address both sub-issues discussed >>> here (Scrollpane snaping vs cache rendering) under the same JBS bug? Or >>> would it be better to address them under separate issues? >> >> Since both issues -- the snap-to-pixel bug and the rendering of the cached >> image -- are causing blurriness, it could be OK _in principle_ to address >> both of them as part of the same bug fix. >> >> However, in this instance the snap-to-pixel bug has a simple, >> well-understood, and safe solution, while the cached rendering bug isn't >> nearly as simple; there are a couple ways it could be fixed, each with their >> own implications. Given that, I would prefer to address the snap-to-pixel >> bug here (which can easily make jfx16), and file a follow-up bug for the >> cached rendering. >> >>> the JBS issue title is in fact misleading, as the issue appears to be not >>> specific to Windows; what's the best practice in such cases; rename the >>> issue? Open a new one? Leave it as is? >> >> This is easily fixed by renaming the JBS issue, and then updating the PR >> title to match. I'll update the JBS issue now, after which you can update >> the PR title. >> >> Here are some thoughts about the cached rendering, which should find their >> way into the new issue: >> >> Whatever we do to fix this, the end result should be that rendering a shape >> or control into a cache and then rendering that cached image should match >> rendering that shape or control directly. This should be true the first time >> it is rendered, and should remain true as long as the transform is unchanged >> (or differs only by a translation delta of whole pixel values) from when the >> cache was rendered into. This is clearly broken for rendering text if the >> translation is not on a pixel boundary. >> >> Which leads into a question you asked. >> >>> What is the legitimate result to expect here; should >>> root.setSnapToPixel(true); override setLayoutX(0.5); and align everything >>> for crisp rendering? Or am I misunderstanding the scope of setSnapToPixel >>> and it has no effect when layout is set explicitly? >> >> A Pane will not force layoutX and layoutY to be on an integer boundary, >> since it is documented to not alter the position of any of its children. The >> subclasses of Pane do layout their children, so snap-to-pixel will take >> effect. So the fact that the controls in your most recent example are being >> rendered on a non-pixel boundary is not a bug. The fact that the text is so >> blurry when rendered from a cached image is a bug (as mentioned above). > > For completeness, here is the patch for the snap-to-pixel issue: > > diff --git > a/modules/javafx.graphics/src/main/java/javafx/scene/layout/Region.java > b/modules/javafx.graphics/src/main/java/javafx/scene/layout/Region.java > index 565d52b516..00c0f6da61 100644 > --- a/modules/javafx.graphics/src/main/java/javafx/scene/layout/Region.java > +++ b/modules/javafx.graphics/src/main/java/javafx/scene/layout/Region.java > @@ -989,17 +989,11 @@ public class Region extends Parent { > /** Called to update the cached snapped insets */ > private void updateSnappedInsets() { > final Insets insets = getInsets(); > - if (_snapToPixel) { > - snappedTopInset = Math.ceil(insets.getTop()); > - snappedRightInset = Math.ceil(insets.getRight()); > - snappedBottomInset = Math.ceil(insets.getBottom()); > - snappedLeftInset = Math.ceil(insets.getLeft()); > - } else { > - snappedTopInset = insets.getTop(); > - snappedRightInset = insets.getRight(); > - snappedBottomInset = insets.getBottom(); > - snappedLeftInset = insets.getLeft(); > - } > + final boolean snap = isSnapToPixel(); > + snappedTopInset = snapSizeY(insets.getTop(), snap); > + snappedRightInset = snapSizeX(insets.getRight(), snap); > + snappedBottomInset = snapSizeY(insets.getBottom(), snap); > + snappedLeftInset = snapSizeX(insets.getLeft(), snap); > } > > /** > > We will need a test case for this. You can see > [UIRenderSceneTest.java](https://github.com/openjdk/jfx/blob/master/tests/system/src/test/java/test/javafx/scene/UIRenderSceneTest.java) > for an example of a test that forces Hi-DPI scaling. In looking at the other instances where snap-to-pixel is done correctly for Insets, the above should use `snapSpace{X,Y}` rather than `snapSize{X,Y}` ------------- PR: https://git.openjdk.java.net/jfx/pull/308