On Mon, 11 Jan 2021 23:09:19 GMT, Kevin Rushforth <k...@openjdk.org> wrote:
>> Nir Lisker has updated the pull request incrementally with one additional >> commit since the last revision: >> >> Update to the gl pipeline > > modules/javafx.graphics/src/main/java/com/sun/javafx/sg/prism/NGShape3D.java > line 125: > >> 123: NGPointLight.getDefaultQa(), >> 124: NGPointLight.getDefaultMaxRange(), >> 125: 0, 0, 1, 0, 180, 0); // simulating point light); > > Do you think it is worth using defined constants for these? I had these constants already in `NGPointLight`, but they were accessed in a non-static way so the `setLight` method could be unified for `NGPointLight`s. Since there is no instance of a light in this case (we are artificially making a light), we would need to access them also statically. I made this change, but I'm not sure if it's designed properly. ------------- PR: https://git.openjdk.java.net/jfx/pull/334