On Wed, 13 Dec 2023 19:01:25 GMT, Martin Fox <m...@openjdk.org> wrote:
>> Thiago Milczarek Sayao has updated the pull request incrementally with one >> additional commit since the last revision: >> >> Account the case of !filtered > > modules/javafx.graphics/src/main/java/com/sun/javafx/tk/quantum/GlassViewEventHandler.java > line 681: > >> 679: public double[] getInputMethodCandidateRelativePos(int offset) { >> 680: Point2D p2d = >> scene.inputMethodRequests.getTextLocationRelative(offset); >> 681: return new double[] { p2d.getX(), p2d.getY() }; > > On my system the IM window is incorrectly positioned. This appears to be > because I'm running a high-DPI display with 200% magnification. I think you > need to call getPlatformScaleX and getPlatformScaleY and apply those scaling > factors before passing these coordinates on to glass. You'll see other places > in this file where conversions like that are being performed. I did revert the relative positioning change as it will get in the way of merging this. Could you check if it's correctly positioned now? I don't own a fancy monitor :) Tried 200% scale here and everything looks monstrous. 125% scale looks correct. > modules/javafx.graphics/src/main/native-glass/gtk/glass_window_ime.cpp line > 67: > >> 65: } while (pango_attr_iterator_next(iter)); >> 66: >> 67: pango_attr_iterator_destroy (iter); > > According to the docs you need to release the attribute list using > pango_attr_list_unref(). You're right. Fixed. ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/1080#discussion_r1428963127 PR Review Comment: https://git.openjdk.org/jfx/pull/1080#discussion_r1428962734