On Fri, 3 Oct 2025 14:46:06 GMT, Marius Hanl <[email protected]> wrote:

>> modules/javafx.controls/src/test/java/test/javafx/scene/control/skin/TreeTableRowSkinTest.java
>>  line 368:
>> 
>>> 366:         JMemoryBuddy.assertCollectable(ref);
>>> 367:     }
>>> 368: 
>> 
>> Is there another test that verifies that cells are garbage collectable?  For 
>> example, in the case where a table / list / tree table becomes smaller 
>> visually, I think that it should then perhaps discard some cells that then 
>> should be collectable?
>
> I think there are some when switching the `TableRow`, as this should remove 
> all old rows and gc them at one point.
> 
> Other than that, I think there is no case where we gc cells. When we change 
> the viewport width/height, all rows (cells if a `fixedCellSize` is set) will 
> be piled / cached, but not destroyed.

Alright, as long as there are still some GC checks I think this would be fine.  
Not sure if I agree with keeping cells/rows around that exceed the amount that 
are currently displayed, but that's how it already works (my own virtualized 
controls will only reference the cells displayed, but with non-fixed size 
cells/rows this may not be optimal).

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PR Review Comment: https://git.openjdk.org/jfx/pull/1830#discussion_r2403736449

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